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Dragon 334, Malhavoc's Surprise = Ptolus
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<blockquote data-quote="ColonelHardisson" data-source="post: 2399996" data-attributes="member: 363"><p>Based on a couple of Monte's comments here on this thread about the product, my interest level has increased a bit. I was in full agreement with this comment by another poster:</p><p></p><p></p><p></p><p>Durn tootin.' Necromancer put out a player's guide to the Wilderlands in anticipation of the release of the massive boxed set that is coming, and <em>Lock and Load</em> was put out for the Iron Kingdoms. Both do a fine job of being primers for their respective worlds, and could also be used by a DM to run a campaign with just the info in those books, if said DM preferred to have a very loose framework within which to set up his own campaign. This is also true of the old Greyhawk folio, which I still find to be a great inspiration. So when I hear about huge setting books, I have to say that I'm a bit put off. Ultra-detailed settings tend to discourage me from making the world my own - I know others enjoy that kind of detail, so I want to emphasize that I'm just expressing my own personal taste here. That's why my initial reaction was very noncommittal. But then, Monte replied to Felon thusly:</p><p></p><p></p><p></p><p></p><p>Now this intrigued me. This kind of acknowledgment gives some insight into the product that I find encouraging. </p><p></p><p>Now, I'll admit that I hate secretiveness about game upcoming products. In some cases, I understand - designers want to pique interest but not give away enough info that someone could take it and get the jump on a new concept. But it still bugs me to no end. I'll give Monte the benefit of the doubt on this one, though, simply for the stuff I quoted above. Well, that, and the fact that I think most of his stuff is great - <em>When the Sky Falls</em> and <em>Requiem for a God</em> are, in my opinion, two of the finest RPG books ever published. So I'm more interested in Ptolus, now.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 2399996, member: 363"] Based on a couple of Monte's comments here on this thread about the product, my interest level has increased a bit. I was in full agreement with this comment by another poster: Durn tootin.' Necromancer put out a player's guide to the Wilderlands in anticipation of the release of the massive boxed set that is coming, and [i]Lock and Load[/i] was put out for the Iron Kingdoms. Both do a fine job of being primers for their respective worlds, and could also be used by a DM to run a campaign with just the info in those books, if said DM preferred to have a very loose framework within which to set up his own campaign. This is also true of the old Greyhawk folio, which I still find to be a great inspiration. So when I hear about huge setting books, I have to say that I'm a bit put off. Ultra-detailed settings tend to discourage me from making the world my own - I know others enjoy that kind of detail, so I want to emphasize that I'm just expressing my own personal taste here. That's why my initial reaction was very noncommittal. But then, Monte replied to Felon thusly: Now this intrigued me. This kind of acknowledgment gives some insight into the product that I find encouraging. Now, I'll admit that I hate secretiveness about game upcoming products. In some cases, I understand - designers want to pique interest but not give away enough info that someone could take it and get the jump on a new concept. But it still bugs me to no end. I'll give Monte the benefit of the doubt on this one, though, simply for the stuff I quoted above. Well, that, and the fact that I think most of his stuff is great - [i]When the Sky Falls[/i] and [i]Requiem for a God[/i] are, in my opinion, two of the finest RPG books ever published. So I'm more interested in Ptolus, now. [/QUOTE]
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