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Dragon #344
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<blockquote data-quote="rowport" data-source="post: 2818992" data-attributes="member: 9729"><p>Hmm... well, since I always sing my praise to you Paizo folks when I love your stuff, I should let you know when I think you fell down. I was very disappointed in this issue, especially since as an 'extra-special sauce' issue I thought it would be among the best. The disproportionate 'fluff' to 'crunch' ratio was overwheming to me. Yawn. Not only did it include three fiction pieces (two of which were... quite bad, frankly) but even the majority of the feature articles were entirely text. The Dreadhold could have been interesting, but should be in Dungeon, and without the supporting details (like prisoner stats, adventure ideas, or maps!) is not terribly useful IMO. The GenCon 'preview' was... predictable... at best. Class Acts was great (as always) but was not enough to save the issue- especially an oversized one.</p><p></p><p>Eh. Sorry, Erik. :\</p></blockquote><p></p>
[QUOTE="rowport, post: 2818992, member: 9729"] Hmm... well, since I always sing my praise to you Paizo folks when I love your stuff, I should let you know when I think you fell down. I was very disappointed in this issue, especially since as an 'extra-special sauce' issue I thought it would be among the best. The disproportionate 'fluff' to 'crunch' ratio was overwheming to me. Yawn. Not only did it include three fiction pieces (two of which were... quite bad, frankly) but even the majority of the feature articles were entirely text. The Dreadhold could have been interesting, but should be in Dungeon, and without the supporting details (like prisoner stats, adventure ideas, or maps!) is not terribly useful IMO. The GenCon 'preview' was... predictable... at best. Class Acts was great (as always) but was not enough to save the issue- especially an oversized one. Eh. Sorry, Erik. :\ [/QUOTE]
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