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Dragon #354
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<blockquote data-quote="kenmarable" data-source="post: 3403950" data-attributes="member: 40359"><p>I don't specifically address their alignment, mostly because there's a whole lot of them. But I would say that yes, they are rogue since they no longer follow Primus' orders. However, there are so many of them that they can't just be hunted down and destroyed like the ordinary stray rogue modron. It remains to be seen how the heirarchy handles the situation. </p><p></p><p>With their alignment, I'd say some are definitely LE, but most are probably still LN - at least for now. With the way modron orders pass through the chain of command, all the lower ranks know is that the rank above them ordered them to leave. They have little to no clue about the secundi and their fight over succession. I'm not sure if it made print (or made print intact), but I did have a feat that I would see many of the Dark Modrons having. Part of that feat gave them the Evil subtype. But over time, I can see an interesting struggle even among those who left between those who are innately still lawful, and those who have been thoroughly tainted. Not to mention that any rogue that is destroyed returns to the energy pool. So without a new source of energy, the dark modrons are destined to decrease in number. Some fun plot potentials there.</p><p></p><p></p><p>Yeah, that's the "more recent work in Dragon that I can't talk about" I mentioned when I applied to write for Burning Sky. But believe me, just because I wrote the modron article doesn't mean I no longer need a good editor!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Thanks. My hope was to do more than just "here's their stats for 3.5". I also tried to give the duodrones and tridrones in particular some interesting features to spice them up in particular. </p><p></p><p>I'm sure some people will find it utterly absurd, and others (hopefully) find it pretty cool, but much of the new history I provided was inspired by the phrase "dark modrons" that popped into my head years ago. If you do use them, I'd be interested in hearing how the campaign goes.</p><p></p><p></p><p>Agreed! I have too many (N)PC ideas already, but that concept alone just drips with really fun potential. I'm even more eager to get my copy now!</p><p></p><p></p><p>Um... yum??</p></blockquote><p></p>
[QUOTE="kenmarable, post: 3403950, member: 40359"] I don't specifically address their alignment, mostly because there's a whole lot of them. But I would say that yes, they are rogue since they no longer follow Primus' orders. However, there are so many of them that they can't just be hunted down and destroyed like the ordinary stray rogue modron. It remains to be seen how the heirarchy handles the situation. With their alignment, I'd say some are definitely LE, but most are probably still LN - at least for now. With the way modron orders pass through the chain of command, all the lower ranks know is that the rank above them ordered them to leave. They have little to no clue about the secundi and their fight over succession. I'm not sure if it made print (or made print intact), but I did have a feat that I would see many of the Dark Modrons having. Part of that feat gave them the Evil subtype. But over time, I can see an interesting struggle even among those who left between those who are innately still lawful, and those who have been thoroughly tainted. Not to mention that any rogue that is destroyed returns to the energy pool. So without a new source of energy, the dark modrons are destined to decrease in number. Some fun plot potentials there. Yeah, that's the "more recent work in Dragon that I can't talk about" I mentioned when I applied to write for Burning Sky. But believe me, just because I wrote the modron article doesn't mean I no longer need a good editor!! ;) Thanks. My hope was to do more than just "here's their stats for 3.5". I also tried to give the duodrones and tridrones in particular some interesting features to spice them up in particular. I'm sure some people will find it utterly absurd, and others (hopefully) find it pretty cool, but much of the new history I provided was inspired by the phrase "dark modrons" that popped into my head years ago. If you do use them, I'd be interested in hearing how the campaign goes. Agreed! I have too many (N)PC ideas already, but that concept alone just drips with really fun potential. I'm even more eager to get my copy now! Um... yum?? [/QUOTE]
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