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Dragon #355
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<blockquote data-quote="BOZ" data-source="post: 3443276" data-attributes="member: 1241"><p>Wow, great, great… bringing back the classics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I’d imagine the cave fisher and scarecrow probably came out pretty close to how we wrote them, since we made sure to have them in full MM4 format and everything. Great to see the scarecrow variants made it in – how many remained?</p><p></p><p>The maedar and obliviax conversions were a few months older (submitted IIRC right after MM4 came out, so we did not have the book yet) so I can only guess how much they needed to be modified for print. Not a whole lot, though, I’d imagine – from the sound of things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Good to see the maedar back in the pages of Dragon, especially since that’s where they originated in the first place (#106). Although, not in a Creature Catalog or Dragon’s Bestiary – they first came from one of Ed Greenwood’s “Ecology Of” articles, oddly enough!</p><p></p><p>Obliviax as creature and as a hazard… ingenious! I did agonize over whether to stat them fully as creatures or just as hazards, but it looks like the editors decided to go for both. I like it! Since they are immobile and have no physical attacks, it seemed that making them hazards was the obvious and easy choice (see the memory moss from Necromancer Games’ Tome of Horrors), but I had a few problems with that. First of all, the shrieker fungus in the Monster Manual is immobile with no physical attacks, but it still has a stat block. Secondly, the obliviax has always had a decent Intelligence score, and hazards are generally mindless. Also, the obliviax just feels more like a “creature” to me than green slime or yellow mold. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It will be interesting to see how they handled that – I could see how what we wrote could have been dissected and rearranged to make it work that way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>…both? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It’s an update for sure, but there have been changes and additions aplenty.</p><p></p><p>The ferrous dragons definitely have a small but loyal following, so I’m sure people will dig seeing them back again, or for the first time.</p><p></p><p>This one was more Shade’s baby than mine – I just tacked my name on it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> No, really, I did a fair amount of work on it. I guess I just have a bias against true dragons because their stat blocks are such a headache to work with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>congrats to you as well!</p><p></p><p></p><p></p><p>i'm wondering the same thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>yes, virginia, there is a Santa Claus. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>although one odd thing i noticed... there does seem to be some implication in 3E that medusa are not exclusively female anymore. still, we went full steam ahead all the same. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>yeah... does that even relate to any of the articles, or is it just generic window dressing? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Great! Glad to see that was kept. Glyptars also originated in Dragon, for that matter, back in #140.</p><p></p><p></p><p></p><p><em>short</em> list? you must have more than one list, then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="BOZ, post: 3443276, member: 1241"] Wow, great, great… bringing back the classics. ;) I’d imagine the cave fisher and scarecrow probably came out pretty close to how we wrote them, since we made sure to have them in full MM4 format and everything. Great to see the scarecrow variants made it in – how many remained? The maedar and obliviax conversions were a few months older (submitted IIRC right after MM4 came out, so we did not have the book yet) so I can only guess how much they needed to be modified for print. Not a whole lot, though, I’d imagine – from the sound of things. :) Good to see the maedar back in the pages of Dragon, especially since that’s where they originated in the first place (#106). Although, not in a Creature Catalog or Dragon’s Bestiary – they first came from one of Ed Greenwood’s “Ecology Of” articles, oddly enough! Obliviax as creature and as a hazard… ingenious! I did agonize over whether to stat them fully as creatures or just as hazards, but it looks like the editors decided to go for both. I like it! Since they are immobile and have no physical attacks, it seemed that making them hazards was the obvious and easy choice (see the memory moss from Necromancer Games’ Tome of Horrors), but I had a few problems with that. First of all, the shrieker fungus in the Monster Manual is immobile with no physical attacks, but it still has a stat block. Secondly, the obliviax has always had a decent Intelligence score, and hazards are generally mindless. Also, the obliviax just feels more like a “creature” to me than green slime or yellow mold. ;) It will be interesting to see how they handled that – I could see how what we wrote could have been dissected and rearranged to make it work that way. :) …both? :) It’s an update for sure, but there have been changes and additions aplenty. The ferrous dragons definitely have a small but loyal following, so I’m sure people will dig seeing them back again, or for the first time. This one was more Shade’s baby than mine – I just tacked my name on it. ;) No, really, I did a fair amount of work on it. I guess I just have a bias against true dragons because their stat blocks are such a headache to work with. :D congrats to you as well! i'm wondering the same thing. :) yes, virginia, there is a Santa Claus. ;) although one odd thing i noticed... there does seem to be some implication in 3E that medusa are not exclusively female anymore. still, we went full steam ahead all the same. ;) yeah... does that even relate to any of the articles, or is it just generic window dressing? ;) Great! Glad to see that was kept. Glyptars also originated in Dragon, for that matter, back in #140. [i]short[/i] list? you must have more than one list, then. ;) [/QUOTE]
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