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Dragon 365 - Artificer
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<blockquote data-quote="Ximenes088" data-source="post: 4354056" data-attributes="member: 59899"><p>Slamming down all his dailies consists of three attack powers. Four, if he's 20th+ level. The system was designed so that it's not possible to burst one encounter with far greater efficiency than the baseline. Either the Artificer shares this basic principle and cannot burn all his mojo at once to gain +10 effective levels, or he can do it, and the only argument is about how much more awesome he can be than any other PC if he's willing to be commensurately crippled afterwards.</p><p></p><p>D&D has tried the concept of a PC who has a magical solution to every problem, provided he's prepared his magical objects beforehand. It was the wizard and his scroll library. In 4e, Batman is dead, and I don't see any indication that WotC is going to bring him back.</p><p></p><p>Precisely. And that's exactly how it's supposed to be, a lesson learned painfully through the course of past D&D history. It's wonderfully fun to have a PC who has a magical solution for every problem... for that PC's player. The rest of the party tends to be somewhat less enthusiastic about every jam being fixed by the spellcaster. The artificer has some tricks unique to him and a healthy amount of flexibility in his skills and the scope of his abilities, but he is not and ought not to be the Bat-Utility Belt for the party.</p></blockquote><p></p>
[QUOTE="Ximenes088, post: 4354056, member: 59899"] Slamming down all his dailies consists of three attack powers. Four, if he's 20th+ level. The system was designed so that it's not possible to burst one encounter with far greater efficiency than the baseline. Either the Artificer shares this basic principle and cannot burn all his mojo at once to gain +10 effective levels, or he can do it, and the only argument is about how much more awesome he can be than any other PC if he's willing to be commensurately crippled afterwards. D&D has tried the concept of a PC who has a magical solution to every problem, provided he's prepared his magical objects beforehand. It was the wizard and his scroll library. In 4e, Batman is dead, and I don't see any indication that WotC is going to bring him back. Precisely. And that's exactly how it's supposed to be, a lesson learned painfully through the course of past D&D history. It's wonderfully fun to have a PC who has a magical solution for every problem... for that PC's player. The rest of the party tends to be somewhat less enthusiastic about every jam being fixed by the spellcaster. The artificer has some tricks unique to him and a healthy amount of flexibility in his skills and the scope of his abilities, but he is not and ought not to be the Bat-Utility Belt for the party. [/QUOTE]
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