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Dragon 370 - Design & Development: Cosmology
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<blockquote data-quote="Shroomy" data-source="post: 4582485" data-attributes="member: 32739"><p>I've actually read multi-page threads about the nature of the infinite plans and it made my eyes bleed. I shall never go down that road again.</p><p></p><p>As for your second complaint, well, I see your point and if it makes any difference, I think that I read somewhere that the 4e MotP does give some guidance to DMs in creating their own cosmologies (isn't there where the Great Wheel part comes in?), but I also understand that WoTC is also in the business of selling books and they need to maximize their audience. Though they specifically mention monster origin and spell effects, they're biggest concern, given the reference to the FC series in relation to Eberron, seems to be how the fluff impacts sales. IMO, they're in a bind, as if they don't anchor planar content in at least some kind of fluff, they get flack, and if they do anchor it to fluff, it is less appealing to people who use specific settings that differs from the initial fluff. While I personally really like the World Axis cosmology based purely on the fluff, I can immediately see the benefit of a unified but extremely flexible cosmology (with the flexibility coming in through individualized Astral Domains, for instance).</p></blockquote><p></p>
[QUOTE="Shroomy, post: 4582485, member: 32739"] I've actually read multi-page threads about the nature of the infinite plans and it made my eyes bleed. I shall never go down that road again. As for your second complaint, well, I see your point and if it makes any difference, I think that I read somewhere that the 4e MotP does give some guidance to DMs in creating their own cosmologies (isn't there where the Great Wheel part comes in?), but I also understand that WoTC is also in the business of selling books and they need to maximize their audience. Though they specifically mention monster origin and spell effects, they're biggest concern, given the reference to the FC series in relation to Eberron, seems to be how the fluff impacts sales. IMO, they're in a bind, as if they don't anchor planar content in at least some kind of fluff, they get flack, and if they do anchor it to fluff, it is less appealing to people who use specific settings that differs from the initial fluff. While I personally really like the World Axis cosmology based purely on the fluff, I can immediately see the benefit of a unified but extremely flexible cosmology (with the flexibility coming in through individualized Astral Domains, for instance). [/QUOTE]
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