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Dragon 370 - Design & Development: Cosmology
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<blockquote data-quote="Roman" data-source="post: 4582593" data-attributes="member: 1845"><p>I don't like a design approach that tries to overhomogenize, shoehorn or retcon settings. This has been recurring throughout the editions of D&D, but often in different guises.</p><p></p><p>AD&D used the Great Wheel for all published settings. On the positive note, however, it did allow for the exclusion of material from the setting that was not deemed suitable. </p><p></p><p>3E wisely enabled each setting to have its own cosmology. Unfortunately, it decided to go the retcon route for Forgotten Realms, which was artificially removed from the Great Wheel. Sure, Eberron having a new cosmology is a good idea, but the retcon of Forgotten Realms was less so. 3E also, regretfully, insisted that all core material be usable in all published settings. </p><p></p><p>4E uses the World Axis for all published settings and previous settings are retconned into the cosmology. As far as I understand it, not only continues with the 3E 'innovation' that all core material should be usable in all published settings, but it takes it a step further and insists that all materials should be usable in all published settings.</p></blockquote><p></p>
[QUOTE="Roman, post: 4582593, member: 1845"] I don't like a design approach that tries to overhomogenize, shoehorn or retcon settings. This has been recurring throughout the editions of D&D, but often in different guises. AD&D used the Great Wheel for all published settings. On the positive note, however, it did allow for the exclusion of material from the setting that was not deemed suitable. 3E wisely enabled each setting to have its own cosmology. Unfortunately, it decided to go the retcon route for Forgotten Realms, which was artificially removed from the Great Wheel. Sure, Eberron having a new cosmology is a good idea, but the retcon of Forgotten Realms was less so. 3E also, regretfully, insisted that all core material be usable in all published settings. 4E uses the World Axis for all published settings and previous settings are retconned into the cosmology. As far as I understand it, not only continues with the 3E 'innovation' that all core material should be usable in all published settings, but it takes it a step further and insists that all materials should be usable in all published settings. [/QUOTE]
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