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Dragon 370 - Design & Development: Cosmology
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<blockquote data-quote="Imban" data-source="post: 4582989" data-attributes="member: 29206"><p>I always liked the Elemental Plane of Fire. I mean, so there have routinely been spells and effects in D&D that send your foeman to Hell, which is ostensibly a bad thing, but well... Hell's well-established as a place you can go to and dungeon hack through, so spells like Hurl Through Hell that temporarily send enemies to Hell shouldn't really have great efficacy in harming someone if you think about it too hard.</p><p></p><p>On the other hand, the Elemental Plane of Fire is <strong>an entire universe of nothing except fire</strong>. Sending someone <strong>there</strong> does them immediate and obvious harm, because it's <strong>an entire universe of nothing except fire</strong>.</p><p></p><p>And really, this avoids requiring much text detailing the layers of the Plane of Instant Death, because it's a huge homogenous area of instant death. What <strong>gets</strong> the detail are the areas of the plane, like the City of Brass, which are worth going to, rather than worth sending someone on an all-expenses-paid trip to if you really don't like them.</p></blockquote><p></p>
[QUOTE="Imban, post: 4582989, member: 29206"] I always liked the Elemental Plane of Fire. I mean, so there have routinely been spells and effects in D&D that send your foeman to Hell, which is ostensibly a bad thing, but well... Hell's well-established as a place you can go to and dungeon hack through, so spells like Hurl Through Hell that temporarily send enemies to Hell shouldn't really have great efficacy in harming someone if you think about it too hard. On the other hand, the Elemental Plane of Fire is [b]an entire universe of nothing except fire[/b]. Sending someone [b]there[/b] does them immediate and obvious harm, because it's [b]an entire universe of nothing except fire[/b]. And really, this avoids requiring much text detailing the layers of the Plane of Instant Death, because it's a huge homogenous area of instant death. What [b]gets[/b] the detail are the areas of the plane, like the City of Brass, which are worth going to, rather than worth sending someone on an all-expenses-paid trip to if you really don't like them. [/QUOTE]
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