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Dragon 370 - Design & Development: Cosmology
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<blockquote data-quote="WhatGravitas" data-source="post: 4583518" data-attributes="member: 33132"><p>If you don't find mysteries in the modern world, you're not looking hard enough. Seriously.</p><p></p><p>On finite/infinite: I think the real main thrust of the change is <em>encouraging</em> creativity.</p><p></p><p>With infinite planes you, as a DM, have freedom to put more stuff into it as you like, but ultimately, it has to fit the general idea of the plane - the plane is sort of a category.</p><p></p><p>With finite planes, but infinite place for completely new planes, you are instead encouraged to create an entirely new plane for something you have thought of instead of shoehorning it into an existing infinite plane.</p><p></p><p>This has also the side-effect of making the cosmology more modular and I think it's a win-win situation:</p><p></p><p>WotC can produce entirely new planes where authors can run rampant with their ideas instead of having to adhere to the theme of a plane. And as DM, I can do the same, encouraging me to think up completely new stuff instead of building on the own - but the "finite but still freaking big" still gives one the room to put themed and fitting material into these planes.</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 4583518, member: 33132"] If you don't find mysteries in the modern world, you're not looking hard enough. Seriously. On finite/infinite: I think the real main thrust of the change is [i]encouraging[/i] creativity. With infinite planes you, as a DM, have freedom to put more stuff into it as you like, but ultimately, it has to fit the general idea of the plane - the plane is sort of a category. With finite planes, but infinite place for completely new planes, you are instead encouraged to create an entirely new plane for something you have thought of instead of shoehorning it into an existing infinite plane. This has also the side-effect of making the cosmology more modular and I think it's a win-win situation: WotC can produce entirely new planes where authors can run rampant with their ideas instead of having to adhere to the theme of a plane. And as DM, I can do the same, encouraging me to think up completely new stuff instead of building on the own - but the "finite but still freaking big" still gives one the room to put themed and fitting material into these planes. Cheers, LT. [/QUOTE]
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