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Dragon 374: Arcane Options - Character Concepts
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<blockquote data-quote="Runestar" data-source="post: 4740432" data-attributes="member: 72317"><p>I don't quite see it as telling others how to play the game. If you were writing an advice column, you would want your advice to actually be the best and as useful as you could make it, wouldn't you? Whether they actually care for your advice is their business (as you said, not everyone may care for 2 18s in their key stats), the best you can really do is to simply do the best job you can, for those who are interested.</p><p></p><p>Or at least lay out all the facts so that the readers can make an informed decision for themselves. Rather than go thinking "It is from wotc, the very designers of the 4e, so the build has to be good", only to play it and find it lackluster (not entire sure of the track record for 4e concepts so far, but that was pretty much the case in 3e).</p></blockquote><p></p>
[QUOTE="Runestar, post: 4740432, member: 72317"] I don't quite see it as telling others how to play the game. If you were writing an advice column, you would want your advice to actually be the best and as useful as you could make it, wouldn't you? Whether they actually care for your advice is their business (as you said, not everyone may care for 2 18s in their key stats), the best you can really do is to simply do the best job you can, for those who are interested. Or at least lay out all the facts so that the readers can make an informed decision for themselves. Rather than go thinking "It is from wotc, the very designers of the 4e, so the build has to be good", only to play it and find it lackluster (not entire sure of the track record for 4e concepts so far, but that was pretty much the case in 3e). [/QUOTE]
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Dragon 374: Arcane Options - Character Concepts
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