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Dragon 374: Arcane Options - Character Concepts
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<blockquote data-quote="wayne62682" data-source="post: 4740643" data-attributes="member: 40455"><p>There's nothing wrong with WotC catering to the "middle" crowd in the "This is fully optimized" vs. "I pick for flavor only" war - in fact I'd much prefer that and I think that should be the style of play everyone adheres to (on a tangent, I see most of the complaints seem to come not from the powergamers, but from the people who think powergaming is stupid and choose useless feats/abilities, then complain when their character is outshone by someone who actually knows what they're doing. That's been my experience at least. Powergamers never have a problem offering advice, its the other group that refuses to take any assistance at all, even if it could keep their precious "flavor" intact or even make it better in some cases - if anyone wants to continue this tangent, feel free to start a new thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). </p><p></p><p>One of the things I love the most about 4E is that you really can't make a <strong>worthless</strong> character. There are different tiers of optimization still, but the gap isn't anywhere near as wide as it was in 3.x where if you chose wrong your character was basically outright useless and yes, you might as well just burn your character sheet and create a new character, this time picking better choices. I'll flat out admit that I'm a powergamer but I don't go all out; I'm more than willing to choose a few "not as good" feats or powers if they fit my character concept, and not choose very good things because I don't like how their flavor is in regards to how I envision my character.</p><p></p><p>My main gripe though is that WotC has a fairly common track record of getting the basic rules wrong... rules that <strong>they wrote</strong>. That's outright inexcusable, in my opinion. I can forgive choosing some inferior choices based on flavor reasons, since not everybody plays the WAAC (win at all costs) mentality, but if you wrote the fraking game then you should know the fraking rules. How many WotC articles have we seen that give outright <strong>illegal and/or wrong</strong> advice in the context of the rules?</p></blockquote><p></p>
[QUOTE="wayne62682, post: 4740643, member: 40455"] There's nothing wrong with WotC catering to the "middle" crowd in the "This is fully optimized" vs. "I pick for flavor only" war - in fact I'd much prefer that and I think that should be the style of play everyone adheres to (on a tangent, I see most of the complaints seem to come not from the powergamers, but from the people who think powergaming is stupid and choose useless feats/abilities, then complain when their character is outshone by someone who actually knows what they're doing. That's been my experience at least. Powergamers never have a problem offering advice, its the other group that refuses to take any assistance at all, even if it could keep their precious "flavor" intact or even make it better in some cases - if anyone wants to continue this tangent, feel free to start a new thread :) ). One of the things I love the most about 4E is that you really can't make a [B]worthless[/B] character. There are different tiers of optimization still, but the gap isn't anywhere near as wide as it was in 3.x where if you chose wrong your character was basically outright useless and yes, you might as well just burn your character sheet and create a new character, this time picking better choices. I'll flat out admit that I'm a powergamer but I don't go all out; I'm more than willing to choose a few "not as good" feats or powers if they fit my character concept, and not choose very good things because I don't like how their flavor is in regards to how I envision my character. My main gripe though is that WotC has a fairly common track record of getting the basic rules wrong... rules that [B]they wrote[/B]. That's outright inexcusable, in my opinion. I can forgive choosing some inferior choices based on flavor reasons, since not everybody plays the WAAC (win at all costs) mentality, but if you wrote the fraking game then you should know the fraking rules. How many WotC articles have we seen that give outright [B]illegal and/or wrong[/B] advice in the context of the rules? [/QUOTE]
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