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Dragon 381 - Know Your Role: Defenders
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<blockquote data-quote="MrMyth" data-source="post: 4985166" data-attributes="member: 61155"><p>Yeah, I'm not too concerned. As a level 5 item, it is at the top 'end' of each tier of bonuses, so the effect should be significant. </p><p></p><p>One thing to keep in mind - you need to already be spending a healing surge to use the item. That means that if you are out of ways to spend surges, it doesn't help - and earlier in a combat, if a leader uses Healing Word (or similar), you'll need to be pretty low to be able to profit from two surges plus whatever bonuses your ally provides. </p><p></p><p>Certainly strong, but even as an 'Encounter' power, the ideal time to use it won't occur in every fight. </p><p></p><p>That said, I'd probably <em>slightly</em> change it to tone it down a bit. I think it would be a bit much to drop it to a daily, but it is hard to find a balance between daily and encounter. Perhaps make it a daily power, which if you hit a milestone and have not already used it that day, becomes an encounter power until your next extended rest. </p><p></p><p>A bit complicated, but would seem the right level of usefulness - a sudden safety button for early fights in the day, or more reliable healing later... when you are starting to get low on surges anyway.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 4985166, member: 61155"] Yeah, I'm not too concerned. As a level 5 item, it is at the top 'end' of each tier of bonuses, so the effect should be significant. One thing to keep in mind - you need to already be spending a healing surge to use the item. That means that if you are out of ways to spend surges, it doesn't help - and earlier in a combat, if a leader uses Healing Word (or similar), you'll need to be pretty low to be able to profit from two surges plus whatever bonuses your ally provides. Certainly strong, but even as an 'Encounter' power, the ideal time to use it won't occur in every fight. That said, I'd probably [I]slightly[/I] change it to tone it down a bit. I think it would be a bit much to drop it to a daily, but it is hard to find a balance between daily and encounter. Perhaps make it a daily power, which if you hit a milestone and have not already used it that day, becomes an encounter power until your next extended rest. A bit complicated, but would seem the right level of usefulness - a sudden safety button for early fights in the day, or more reliable healing later... when you are starting to get low on surges anyway. [/QUOTE]
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