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Dragon 399 - Heroes of Tome and Temple
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<blockquote data-quote="Aegeri" data-source="post: 5559290" data-attributes="member: 78116"><p>So of these new ones, bearing in mind the last lot:</p><p></p><p><strong>Ordained Priest</strong>: This one is solid and feels about the power level these should be. I love how they gave both a melee weapon and implement blast power for this, so that different characters can use it easily. The melee power is pretty neat and so is the blast power. This is an overall good choice. Plus the utilities look decent too. No complaints here: This is what these <em>should</em> be.</p><p></p><p><strong>Scholar</strong>: I was very meh on this until I read the encounter utility that can give a party a damage type. That can be really utilized well, considering it grants radiant as one of the damage types. It's a very flavor heavy theme though that is competing against some with excellent mechanics. It does let you know every language though, but unfortunately the level 10 feature steps on the toes of the level 5 quite a bit. That use vulnerability can backfire on you is pretty hilarious too. Don't really know what to think of this, it's okay?</p><p></p><p>Taking this for Inimical Lore and Defensive Lore though isn't a bad idea. Defensive Lore in particular is a really strong sustainable defensive power. Probably worth the price of admission.</p><p></p><p><strong>Seer</strong>: This is going to create so many rules issues and people trying to abuse the RAW of it that its not going to be funny. Incidentally, I can't help but notice how thematically similar this power is compared to the ENWorld Sky Seer presented for Zeitgeist a while back. Eye of Seeing is neat though and has more than a few uses (lots of monsters like invisibility these days).</p><p></p><p>It's a bit of a mixed bag, but these feel more even in power level for the most part than the previous lot (which is a good thing). Of all the themes released thus far, I like the Ordained Priest the most. It doesn't create funny rules issues like the seer does and seems to have good balance to its powers/abilities. Sanctifying Word is pretty great as well, especially with the healing surge bonus. At least there is nothing on the level of Order Adept here in terms of overpowered (which yes, is a very good thing) and while Scholar seems awful, the utility powers do a lot to save it. Plus it's probably easy enough to optimize the skills it needs to make the hard DC for the benefit the encounter provides. It is funny it can backfire though. Seer ... I don't know what to think of this. I would have to see it in play and how players try to deal with the 3 D20s it provides to really know what effect it will have.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5559290, member: 78116"] So of these new ones, bearing in mind the last lot: [B]Ordained Priest[/B]: This one is solid and feels about the power level these should be. I love how they gave both a melee weapon and implement blast power for this, so that different characters can use it easily. The melee power is pretty neat and so is the blast power. This is an overall good choice. Plus the utilities look decent too. No complaints here: This is what these [i]should[/i] be. [B]Scholar[/B]: I was very meh on this until I read the encounter utility that can give a party a damage type. That can be really utilized well, considering it grants radiant as one of the damage types. It's a very flavor heavy theme though that is competing against some with excellent mechanics. It does let you know every language though, but unfortunately the level 10 feature steps on the toes of the level 5 quite a bit. That use vulnerability can backfire on you is pretty hilarious too. Don't really know what to think of this, it's okay? Taking this for Inimical Lore and Defensive Lore though isn't a bad idea. Defensive Lore in particular is a really strong sustainable defensive power. Probably worth the price of admission. [B]Seer[/B]: This is going to create so many rules issues and people trying to abuse the RAW of it that its not going to be funny. Incidentally, I can't help but notice how thematically similar this power is compared to the ENWorld Sky Seer presented for Zeitgeist a while back. Eye of Seeing is neat though and has more than a few uses (lots of monsters like invisibility these days). It's a bit of a mixed bag, but these feel more even in power level for the most part than the previous lot (which is a good thing). Of all the themes released thus far, I like the Ordained Priest the most. It doesn't create funny rules issues like the seer does and seems to have good balance to its powers/abilities. Sanctifying Word is pretty great as well, especially with the healing surge bonus. At least there is nothing on the level of Order Adept here in terms of overpowered (which yes, is a very good thing) and while Scholar seems awful, the utility powers do a lot to save it. Plus it's probably easy enough to optimize the skills it needs to make the hard DC for the benefit the encounter provides. It is funny it can backfire though. Seer ... I don't know what to think of this. I would have to see it in play and how players try to deal with the 3 D20s it provides to really know what effect it will have. [/QUOTE]
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