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Dragon 399 - Heroes of Tome and Temple
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<blockquote data-quote="WalterKovacs" data-source="post: 5559345" data-attributes="member: 63763"><p>Well, the seer's 2nd level utility is sort of like a free mini-scrying power ... I could see some of the ritual stuff going that way (similar to the ritual-like class features given to the E classes, like the cleric's remove affliction/raise dead, the blackguard's minion that can answer questions, etc)</p><p> </p><p>And the scholar does help a ritual caster cover their bases skill wise ... and works well leading towards the epic destiny that loves knowledge skills. I think an actual ritual casting one might be a bit outside the bounds. Alchemist worked, since you consumable alchemical items are comparable to an encounter attack or utility power, while the rituals are often as good as, if not better, than say a daily utility (and some get to be daily utilities via 1/day free casting through feats or class features). The general way the themes are built (1 encounter power, skill boost at 5, an interesting feature at 10, plus utilities) doesn't really encompass rituals very well. </p><p> </p><p>I do think these are probably what themes "should" be. They get one nice "in combat" effect up front, and some fluffy skill stuff as they level, and some interesting mix of utilities. I can see the 3 d20 rolls probably best being dropped on the wizard or sorceror, etc ... letting them know they can drop an attack with an ally on it and potentially miss. Or, at worst, give someone instructions to "try for a stealth check, then use the attack that expands your crit range, then your biggest damage attack".</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5559345, member: 63763"] Well, the seer's 2nd level utility is sort of like a free mini-scrying power ... I could see some of the ritual stuff going that way (similar to the ritual-like class features given to the E classes, like the cleric's remove affliction/raise dead, the blackguard's minion that can answer questions, etc) And the scholar does help a ritual caster cover their bases skill wise ... and works well leading towards the epic destiny that loves knowledge skills. I think an actual ritual casting one might be a bit outside the bounds. Alchemist worked, since you consumable alchemical items are comparable to an encounter attack or utility power, while the rituals are often as good as, if not better, than say a daily utility (and some get to be daily utilities via 1/day free casting through feats or class features). The general way the themes are built (1 encounter power, skill boost at 5, an interesting feature at 10, plus utilities) doesn't really encompass rituals very well. I do think these are probably what themes "should" be. They get one nice "in combat" effect up front, and some fluffy skill stuff as they level, and some interesting mix of utilities. I can see the 3 d20 rolls probably best being dropped on the wizard or sorceror, etc ... letting them know they can drop an attack with an ally on it and potentially miss. Or, at worst, give someone instructions to "try for a stealth check, then use the attack that expands your crit range, then your biggest damage attack". [/QUOTE]
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Dragon 399 - Heroes of Tome and Temple
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