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<blockquote data-quote="Mallus" data-source="post: 5702849" data-attributes="member: 3887"><p>I'm not sure I can explain it to you, but I did. Much more than the original. I played DA:O for a few hours, then set it down for a good six months before finishing it. I beat DA2 in two weeks, immediately started a new game, then sold it on Glyde shortly after, since I felt bad about putting another 40 or so hours into the game. </p><p></p><p></p><p>Different strokes and all. </p><p></p><p></p><p>I thought the story was oddly more coherent, what with all the Aristotelian Unity of Place and the focus on the rise and fall of Hawke. I really enjoyed some of DA:O's storyline, but overall thought it was overlong and meandering, much like of the the bad fantasy epics it aspired to be. </p><p></p><p>I guess a just found a lot of DA:2 novel, despite the obvious technical flaws and rushed dev cycle. I can't think of another CRPG that lets you have a fling with a saucy pirate who stole the Qu'ran, befriend a guy who blows up the Pope, snark your way to power and glory while getting you Mom, sister, and brother killed, all the while stabbing people so hard they explode.</p><p></p><p>It's basically all I could ask for from the <em>tabletop</em> experience --sans a truly reactive, branching storyline-- let alone a computer game!</p></blockquote><p></p>
[QUOTE="Mallus, post: 5702849, member: 3887"] I'm not sure I can explain it to you, but I did. Much more than the original. I played DA:O for a few hours, then set it down for a good six months before finishing it. I beat DA2 in two weeks, immediately started a new game, then sold it on Glyde shortly after, since I felt bad about putting another 40 or so hours into the game. Different strokes and all. I thought the story was oddly more coherent, what with all the Aristotelian Unity of Place and the focus on the rise and fall of Hawke. I really enjoyed some of DA:O's storyline, but overall thought it was overlong and meandering, much like of the the bad fantasy epics it aspired to be. I guess a just found a lot of DA:2 novel, despite the obvious technical flaws and rushed dev cycle. I can't think of another CRPG that lets you have a fling with a saucy pirate who stole the Qu'ran, befriend a guy who blows up the Pope, snark your way to power and glory while getting you Mom, sister, and brother killed, all the while stabbing people so hard they explode. It's basically all I could ask for from the [i]tabletop[/i] experience --sans a truly reactive, branching storyline-- let alone a computer game! [/QUOTE]
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