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Dragon Age 4 - now The Veilguard
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<blockquote data-quote="wicked cool" data-source="post: 9535696" data-attributes="member: 85714"><p>I agree with levistus and would argue that </p><p></p><p>Dao as a warden you have so much more freedom than any other da game after. Yes the graphics are aged and clunky but dao </p><p></p><p>-you can steal items. Very beginning of the game you can steal a sword from camp</p><p>-as a dwarf origin you can backstab 1 group over another/betray a nominee running for king etc etc</p><p>-you can have children. Both as a dwarf and as a warden you have kids</p><p>-relations with non companions </p><p>-you can choose not to recruit or even rescue companions (sten)</p><p>-the murder knife</p><p>-how you got your specialization was the most immersive. The one you get as a mage from the trapped spirit was awesome</p><p>-the true evil choices are just like Bg3. Bg3 is really the true successor to dao</p><p></p><p>I could go on and on. Veilguard is a nice game and I’ll probably play it for a while but </p><p>-the writing is childish </p><p>-how they handle non binary is just fnn awkward. Dai one of the questions you can ask krem are so bad i have never asked . Same goes with taash. I like taash as a companion but once again there’s no nuance to it </p><p>Same goes with Harding .</p><p>The villian dialogue has the be some of the worst dialogue ever written for a serious RPG. There’s not a single villian that holds a candle to even the mid level bosses in Bg3. Minthara is 100 times more complicated than anything in veilguard . There’s not a single villian other than solas that’s as complicated as the main villians in dragon age origins like loghain, rendon Howe, bhelen especially as a dwarf noble, </p><p>Dark spawn were scary and not this goofy mess. I like the new types but the dark spawn licking their blades , creating idols in woods or crushing their enemies in the hands were just way better</p><p>Plus they got rid of wolves, spiders and 99% of wildlife is on screen for a second before vanishing underground</p><p>They actually removed weapon types. There are no 2 handed swords and so far I haven’t found a mace</p></blockquote><p></p>
[QUOTE="wicked cool, post: 9535696, member: 85714"] I agree with levistus and would argue that Dao as a warden you have so much more freedom than any other da game after. Yes the graphics are aged and clunky but dao -you can steal items. Very beginning of the game you can steal a sword from camp -as a dwarf origin you can backstab 1 group over another/betray a nominee running for king etc etc -you can have children. Both as a dwarf and as a warden you have kids -relations with non companions -you can choose not to recruit or even rescue companions (sten) -the murder knife -how you got your specialization was the most immersive. The one you get as a mage from the trapped spirit was awesome -the true evil choices are just like Bg3. Bg3 is really the true successor to dao I could go on and on. Veilguard is a nice game and I’ll probably play it for a while but -the writing is childish -how they handle non binary is just fnn awkward. Dai one of the questions you can ask krem are so bad i have never asked . Same goes with taash. I like taash as a companion but once again there’s no nuance to it Same goes with Harding . The villian dialogue has the be some of the worst dialogue ever written for a serious RPG. There’s not a single villian that holds a candle to even the mid level bosses in Bg3. Minthara is 100 times more complicated than anything in veilguard . There’s not a single villian other than solas that’s as complicated as the main villians in dragon age origins like loghain, rendon Howe, bhelen especially as a dwarf noble, Dark spawn were scary and not this goofy mess. I like the new types but the dark spawn licking their blades , creating idols in woods or crushing their enemies in the hands were just way better Plus they got rid of wolves, spiders and 99% of wildlife is on screen for a second before vanishing underground They actually removed weapon types. There are no 2 handed swords and so far I haven’t found a mace [/QUOTE]
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