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Dragon Age: Origins
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<blockquote data-quote="Someone" data-source="post: 5286821" data-attributes="member: 5656"><p>I may come late to this thread, but I got (and finished) the game recently. I wasn't so impressed with it, to be frank; while the voice acting was superb and the relationship between characters excellent I found nearly everything else contrived, exhausting, boring, repetitive, plainly unbalanced and frustrating. I'll elaborate.</p><p></p><p>Graphics, textures and effects were meh, and the palette of brown, rust brown and bits of red was jarring after the first few hours. There are way too many combats, each one long, with little variation to the rest. Usually the best way to deal with them is the old fashioned, time consuming mmo way of pulling-CC-tank and focus fire spank. Mages are hilariously overpowered: can neutralize huge numbers of enemies and kill them with impunity, have effective unlimited mana (since mana potions are quite easy to come by and have a ridiculous short cooldown) and it even becomes worse with advanced classes. The priority list for autopiloting your group has some merit, but since the character you have selected has to be manually directed, and the AI is quite an idiot (you can't trust them with area effects, they never try to flank, etc) you have to stop the game every 2 seconds anyway. </p><p></p><p>Some story subarcs are incredibly long and tiring; I didn't find the quests to get the help of the elves too long, but the wizard tower and the dwarves ones certainly were. Not to mention that wherever you go they have a huge crisis that you must solve. Not even Mass Effect 2 loyalty missions ("Sorry commander, I suddendly have a problem that can only be solved with copious amounts of flying lead") felt so much IN YOUR FACE like these.</p><p></p><p>Even then I was entertained while it lasted. Even then I'm glad I picked this one from the discount bin instead of buying it when it came out. I'll probably do the same with the second part.</p></blockquote><p></p>
[QUOTE="Someone, post: 5286821, member: 5656"] I may come late to this thread, but I got (and finished) the game recently. I wasn't so impressed with it, to be frank; while the voice acting was superb and the relationship between characters excellent I found nearly everything else contrived, exhausting, boring, repetitive, plainly unbalanced and frustrating. I'll elaborate. Graphics, textures and effects were meh, and the palette of brown, rust brown and bits of red was jarring after the first few hours. There are way too many combats, each one long, with little variation to the rest. Usually the best way to deal with them is the old fashioned, time consuming mmo way of pulling-CC-tank and focus fire spank. Mages are hilariously overpowered: can neutralize huge numbers of enemies and kill them with impunity, have effective unlimited mana (since mana potions are quite easy to come by and have a ridiculous short cooldown) and it even becomes worse with advanced classes. The priority list for autopiloting your group has some merit, but since the character you have selected has to be manually directed, and the AI is quite an idiot (you can't trust them with area effects, they never try to flank, etc) you have to stop the game every 2 seconds anyway. Some story subarcs are incredibly long and tiring; I didn't find the quests to get the help of the elves too long, but the wizard tower and the dwarves ones certainly were. Not to mention that wherever you go they have a huge crisis that you must solve. Not even Mass Effect 2 loyalty missions ("Sorry commander, I suddendly have a problem that can only be solved with copious amounts of flying lead") felt so much IN YOUR FACE like these. Even then I was entertained while it lasted. Even then I'm glad I picked this one from the discount bin instead of buying it when it came out. I'll probably do the same with the second part. [/QUOTE]
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