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Dragon Age Playtest
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<blockquote data-quote="Tharian" data-source="post: 5412482" data-attributes="member: 20334"><p>One quick note: The playtest already came and went earlier this year. Lots of discussion on their forums about not proposing new sub-systems and such. Good feedback from Green Ronin about the whys and whynots about that.</p><p></p><p>The system was a lot of fun to check out. Very free form when compared to very rules-heavy systems like Rolemaster or Pathfinder.</p><p></p><p>During the one session of it I've run, we had fun with it and enjoyed the abstractions available in the game. We weren't looking to set up a long-term game at the time or else that may have led to something very different.</p></blockquote><p></p>
[QUOTE="Tharian, post: 5412482, member: 20334"] One quick note: The playtest already came and went earlier this year. Lots of discussion on their forums about not proposing new sub-systems and such. Good feedback from Green Ronin about the whys and whynots about that. The system was a lot of fun to check out. Very free form when compared to very rules-heavy systems like Rolemaster or Pathfinder. During the one session of it I've run, we had fun with it and enjoyed the abstractions available in the game. We weren't looking to set up a long-term game at the time or else that may have led to something very different. [/QUOTE]
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