Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragon Article: To Live Defeated
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 5406605" data-attributes="member: 48965"><p>Uhm...sooo you just created specific mechanics for it (a ritual)?? How does this solve the problem...and really I hate this sort of passive denial. Yes...but, the price is too high and you don't have the specific knowledge necessary... equates to "No"... so why not just be honest and say no? </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>IMO good mechanics, when tied to the world, can make this type of inconsistency (this only works when I do it to villains??) and passive denial (on the DM's part) unnecessary. For me, some of these punishments shouldn't be attainable just through description in heroic tier... and a few even seem like they would be soleley punishments only epic heroes should have the power to meet out. A good rules framework is what I want so that I can implement my own ideas... not ideas that I have tofigure out how to implement mechanically.</p><p> </p><p> </p><p></p><p> </p><p>And that is great for your personal home game... but honestly... "ideas" are a dime a dozen, IMO. It is the "good" implementation of ideas into the rules set that most pay for. If your answer is just handwave it... well you can decide to do that regardless of whether there are actual rules or not... I dont think the WotC rules police will force you to use things you don't want to. However, having to create a rules structure for "ideas" that I paid for is not something I, or I would bet many other older gamers, have time for.</p><p> </p><p></p><p> </p><p>Well taking this logic to an extreme... you really don't need rules at all... the DM can just adjudicate everything... But again I don't think most people want to pay for ideas without implementation. </p><p> </p><p></p><p> </p><p>So we don't give them enough credit... yet we have an article of ideas that most of us could've thought up when we were like 12... and no mechanical implementation. That's the hard part, not imagining or stealing from media punishments for villains, but figuring out a way to implement it into the game in a balanced and fair way.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5406605, member: 48965"] Uhm...sooo you just created specific mechanics for it (a ritual)?? How does this solve the problem...and really I hate this sort of passive denial. Yes...but, the price is too high and you don't have the specific knowledge necessary... equates to "No"... so why not just be honest and say no? IMO good mechanics, when tied to the world, can make this type of inconsistency (this only works when I do it to villains??) and passive denial (on the DM's part) unnecessary. For me, some of these punishments shouldn't be attainable just through description in heroic tier... and a few even seem like they would be soleley punishments only epic heroes should have the power to meet out. A good rules framework is what I want so that I can implement my own ideas... not ideas that I have tofigure out how to implement mechanically. And that is great for your personal home game... but honestly... "ideas" are a dime a dozen, IMO. It is the "good" implementation of ideas into the rules set that most pay for. If your answer is just handwave it... well you can decide to do that regardless of whether there are actual rules or not... I dont think the WotC rules police will force you to use things you don't want to. However, having to create a rules structure for "ideas" that I paid for is not something I, or I would bet many other older gamers, have time for. Well taking this logic to an extreme... you really don't need rules at all... the DM can just adjudicate everything... But again I don't think most people want to pay for ideas without implementation. So we don't give them enough credit... yet we have an article of ideas that most of us could've thought up when we were like 12... and no mechanical implementation. That's the hard part, not imagining or stealing from media punishments for villains, but figuring out a way to implement it into the game in a balanced and fair way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragon Article: To Live Defeated
Top