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<blockquote data-quote="Greatman32" data-source="post: 5568948" data-attributes="member: 6671003"><p>I have also been working on the opening story and think I have got a fairly interesting setup to a cool campaign.</p><p></p><p>The players start off by hatching out of their eggs to behold before them a dank ruin were a group of kobolds with their backs to them, are viciously fighting a group of five humanoids "A party of adventurers." their passive insight tells the PCs these kobolds seem to be defending them. For entertainment value I plan on having the group of adventurers be identical or else very similar to their party makeup at lvl one where they were ironically raiding a ruin with kobolds ruled by a young dragon.</p><p></p><p>*If the party helps the kobolds and they stay alive their wyrmpriest will explain to the party that the kobolds found their eggs many years ago, and have been guarding them in hopes they would hatch. He will also say it is fortuitous that the dragons have hatched when they did, since his great tribe has been under assault by a fairly new settlement of humans, with many of his people being killed and enslaved. He will beseech the party for aid, pledging the service of himself and his remaining people, their home, and treasure horde to the party.</p><p></p><p>*I never railroad I simply provide a setting and characters with motivations if my players don't wish to help the kobolds the kobolds will simply die and they can come up with a different plot line <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> which will probably be just as cool.</p><p></p><p>That is my plan for the start of the campaign I have vague ideas of dragon slayer parties and rounding up armies and treasure and epic mid-flight battles but ill see how my players go about being dragons before I set anything into the setting beyond the first starting Vally. I also hope my players decide to use the starting area as a base of operations of sorts. Ill let them know they can stockpile their gear there and enhance it however they like.</p></blockquote><p></p>
[QUOTE="Greatman32, post: 5568948, member: 6671003"] I have also been working on the opening story and think I have got a fairly interesting setup to a cool campaign. The players start off by hatching out of their eggs to behold before them a dank ruin were a group of kobolds with their backs to them, are viciously fighting a group of five humanoids "A party of adventurers." their passive insight tells the PCs these kobolds seem to be defending them. For entertainment value I plan on having the group of adventurers be identical or else very similar to their party makeup at lvl one where they were ironically raiding a ruin with kobolds ruled by a young dragon. *If the party helps the kobolds and they stay alive their wyrmpriest will explain to the party that the kobolds found their eggs many years ago, and have been guarding them in hopes they would hatch. He will also say it is fortuitous that the dragons have hatched when they did, since his great tribe has been under assault by a fairly new settlement of humans, with many of his people being killed and enslaved. He will beseech the party for aid, pledging the service of himself and his remaining people, their home, and treasure horde to the party. *I never railroad I simply provide a setting and characters with motivations if my players don't wish to help the kobolds the kobolds will simply die and they can come up with a different plot line :D which will probably be just as cool. That is my plan for the start of the campaign I have vague ideas of dragon slayer parties and rounding up armies and treasure and epic mid-flight battles but ill see how my players go about being dragons before I set anything into the setting beyond the first starting Vally. I also hope my players decide to use the starting area as a base of operations of sorts. Ill let them know they can stockpile their gear there and enhance it however they like. [/QUOTE]
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