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Dragon Con: A Sight of the Schism in action
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<blockquote data-quote="Henry" data-source="post: 4944066" data-attributes="member: 158"><p>Funny thing is, most players missed the whole "orb" and "status effects" angle of the wizard, because they were used to wizards being the "save or die" and "direct damage" class. One player in my group back home mainly has a dislike of 4E because the character of the wizard has changed in this manner. He turned his nose at the orb stuff because he couldn't clear a room with a fireball anymore - me introducing him to minions did help a little bit, but it still gave him a dislike because wizards being a "minion killer" is to him a bit like being the best football player in a backwater town - it's nothing special. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 4944066, member: 158"] Funny thing is, most players missed the whole "orb" and "status effects" angle of the wizard, because they were used to wizards being the "save or die" and "direct damage" class. One player in my group back home mainly has a dislike of 4E because the character of the wizard has changed in this manner. He turned his nose at the orb stuff because he couldn't clear a room with a fireball anymore - me introducing him to minions did help a little bit, but it still gave him a dislike because wizards being a "minion killer" is to him a bit like being the best football player in a backwater town - it's nothing special. :) [/QUOTE]
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Dragon Con: A Sight of the Schism in action
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