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<blockquote data-quote="talien" data-source="post: 1725546" data-attributes="member: 3285"><p>Thanks, glad you like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Con gaming is always a crapshoot if you go solo. That is, unless you come with a group of friends, who you end up playing with tends to vary greatly in terms of quality, skill level, and attitude. I've experienced some really excellent gaming at cons, mostly because I was with experienced players. I've also had some incredibly awful experiences, with Dragon*Con standing out as the worst.</p><p></p><p>The problem was that the GM decided to start making racially offensive jokes. And there was a lot of "I'm the DM, and I have this rule if you speak out of turn I kill you." For a little while I thought he was kidding. But he wasn't. </p><p></p><p>Worse, the adventure was a mystery that was hard. Most new groups take hours to get to know each other; we had to tackle the challenges of a mystery as well as learn to work together in the span of four hours. Then we fought the overpowered vampires who slaughtered the group. </p><p></p><p>So: offensive jokes, egomania, difficult mystery adventure that was really hard to boot. All that = not a whole lot of fun. </p><p></p><p>This does not by any means indicate that ALL games are like that at Dragon*Con. But I've gotten the impression the less RPG-oriented the con is, the harder it is to find a good game. Dragon*Con's about the the partying. And like a million beautiful people in costumes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="talien, post: 1725546, member: 3285"] Thanks, glad you like it. :) Con gaming is always a crapshoot if you go solo. That is, unless you come with a group of friends, who you end up playing with tends to vary greatly in terms of quality, skill level, and attitude. I've experienced some really excellent gaming at cons, mostly because I was with experienced players. I've also had some incredibly awful experiences, with Dragon*Con standing out as the worst. The problem was that the GM decided to start making racially offensive jokes. And there was a lot of "I'm the DM, and I have this rule if you speak out of turn I kill you." For a little while I thought he was kidding. But he wasn't. Worse, the adventure was a mystery that was hard. Most new groups take hours to get to know each other; we had to tackle the challenges of a mystery as well as learn to work together in the span of four hours. Then we fought the overpowered vampires who slaughtered the group. So: offensive jokes, egomania, difficult mystery adventure that was really hard to boot. All that = not a whole lot of fun. This does not by any means indicate that ALL games are like that at Dragon*Con. But I've gotten the impression the less RPG-oriented the con is, the harder it is to find a good game. Dragon*Con's about the the partying. And like a million beautiful people in costumes. :) [/QUOTE]
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