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General Tabletop Discussion
*Pathfinder & Starfinder
Dragon Desciple expanded as a Core Class
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<blockquote data-quote="Erekose" data-source="post: 1377109" data-attributes="member: 610"><p>No problem - you're doing some great work in the other thread.</p><p></p><p></p><p></p><p>As ever I think I have accidentally misled what I intended - although Khaalis is on the right track.</p><p></p><p>The class I have in mind is based on the concept of sorcerers having dragon ancestry and the more powerful they become, the more their draconic heritage come to the fore.</p><p></p><p><em> [As an aside - The Half-Dragon template only has a class adjustment of +3 which presumably means a 20th level half-dragon sorcerer (17 levels sorcerer + half-dragon template) is a rough equivalent to a standard race 20th level sorcerer - do people feel this is true?] </em></p><p></p><p>For the class, rather than merging the Dragon Disciple PrC and the Sorcerer class what if instead we do something a little more dramatic.</p><p></p><p>I would rather do away with the "Bonus spell" of the Dragon Disciple and instead have a more standard spell increase per level like standard spellcasters.</p><p></p><p>Khaalis, I like your suggestion of the bard progression and would happily let it cap out exactly as the bard class does.</p><p></p><p>As for the other class features, how about the following (I've used a slightly different ability progression):</p><p></p><p>BAB = Poor</p><p>SAVES = Ref (Poor), Fort+Will (Good)</p><p>Hit Dice = D6</p><p>Skills = Concentration, Craft, Diplomacy, Escape Artist, Gather Information, Intimidate, Knowledge (All), Listen, Profession, Search, Speak Language, Spellcraft and Spot.</p><p>Skill Points = 2+INT</p><p>Weapons = Simple</p><p>Armour = None</p><p></p><p>1 Dragon sight (low-light vision)</p><p>2 Natural Armour +1</p><p>3 Immunity to sleep</p><p>4 Strength +2</p><p>5 Dragon claws and bite </p><p>6 Natural Armour +2</p><p>7 ---</p><p>8 Strength +2</p><p>9 Immunity to paralysis</p><p>10 Dragon breath (2d8)</p><p>11 Blindsense 30’</p><p>12 Natural Armour +3, Constitution+2</p><p>13 ---</p><p>14 Improved dragon sight (darkvision)</p><p>15 Dragon breath (4d8), immunity to breath weapon type</p><p>16 Intelligence +2</p><p>17 Dragon wings</p><p>18 Natural Armour +4</p><p>19 Blindsense 60’</p><p>20 Dragon apotheosis</p><p></p><p>Dragon apotheosis = breath weapon (full strength), +4 strength, +2 charisma.</p></blockquote><p></p>
[QUOTE="Erekose, post: 1377109, member: 610"] No problem - you're doing some great work in the other thread. As ever I think I have accidentally misled what I intended - although Khaalis is on the right track. The class I have in mind is based on the concept of sorcerers having dragon ancestry and the more powerful they become, the more their draconic heritage come to the fore. [I] [As an aside - The Half-Dragon template only has a class adjustment of +3 which presumably means a 20th level half-dragon sorcerer (17 levels sorcerer + half-dragon template) is a rough equivalent to a standard race 20th level sorcerer - do people feel this is true?] [/I] For the class, rather than merging the Dragon Disciple PrC and the Sorcerer class what if instead we do something a little more dramatic. I would rather do away with the "Bonus spell" of the Dragon Disciple and instead have a more standard spell increase per level like standard spellcasters. Khaalis, I like your suggestion of the bard progression and would happily let it cap out exactly as the bard class does. As for the other class features, how about the following (I've used a slightly different ability progression): BAB = Poor SAVES = Ref (Poor), Fort+Will (Good) Hit Dice = D6 Skills = Concentration, Craft, Diplomacy, Escape Artist, Gather Information, Intimidate, Knowledge (All), Listen, Profession, Search, Speak Language, Spellcraft and Spot. Skill Points = 2+INT Weapons = Simple Armour = None 1 Dragon sight (low-light vision) 2 Natural Armour +1 3 Immunity to sleep 4 Strength +2 5 Dragon claws and bite 6 Natural Armour +2 7 --- 8 Strength +2 9 Immunity to paralysis 10 Dragon breath (2d8) 11 Blindsense 30’ 12 Natural Armour +3, Constitution+2 13 --- 14 Improved dragon sight (darkvision) 15 Dragon breath (4d8), immunity to breath weapon type 16 Intelligence +2 17 Dragon wings 18 Natural Armour +4 19 Blindsense 60’ 20 Dragon apotheosis Dragon apotheosis = breath weapon (full strength), +4 strength, +2 charisma. [/QUOTE]
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