Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragon Desciple expanded as a Core Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khaalis" data-source="post: 1381531" data-attributes="member: 2167"><p>Well I still am having issues with the "envisionment" of this class but setting that asside...</p><p>I get the feeling this should be more like making the character become a Half-Dragon Paragon but over a full legitamized class of 20 levels. In which case I would bring it back to the idea of the Half-Dragon (warrior type) with some socrerous spells.</p><p></p><p>BAB = Good</p><p>SAVES = Ref (Poor), Fort+Will (Good)</p><p>Hit Dice = D12</p><p>Skills = Concentration, Diplomacy, Intimidate, Knowledge (All), Listen, Search, Sense Motive and Spot.</p><p>Bonus Skills based on Race (will do these later if you need them)</p><p>Skill Points = 4+INT</p><p>Weapons = Simple</p><p>Armour = Light and Medium</p><p>Spells = As Bard</p><p></p><p>A few things. </p><p>* Need to standardize the bonuses listed on the chart. Either show all as cumulative (like Natural Armor) or what is actually gained at the level like Strength.</p><p>* I would take a page from Unearthed and Give the Stat bonuses at +1 not +2.</p><p>* Strength comes too early. By 8th its +4. Too soon. Need to spread that out over the 20 levels. Or people will MC to 8th and drop to Barbarian etc.</p><p>* Weaker abilities should come earlier and more powerful later - like Darkvision before high strength.</p><p></p><p>I would do something more like this</p><p></p><p>1 Dragon sight (low-light vision and darkvsion)</p><p>2 Dragon claws and bite </p><p>3 Constitution +1</p><p>4 Natural Armor +1</p><p>5 Strength +1</p><p>6 Immunity to sleep</p><p>7 Charisma +1</p><p>8 Dragon Breath (2d8)</p><p>9 Natural Armor +1</p><p>10 Strength +1</p><p>11 Blindsight 30'</p><p>12 Immunity to paralysis</p><p>13 Dragon breath (4d8)</p><p>14 Natural Armor +1, Charisma +1</p><p>15 Strength +1</p><p>16 Constitution +1</p><p>17 Blindsense 60', Intelligence +1</p><p>18 immunity to breath weapon type</p><p>19 Wings, Natural Armor +1</p><p>20 Dragon Breath (Full Strength)</p><p></p><p>I think this spreads it out more evenly. Take it as a guideline and fiddle as you see fit to make it work. I hope this helps. Im not the most coherent. And sorry it took so long but I've been down and out (on Chemo).</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1381531, member: 2167"] Well I still am having issues with the "envisionment" of this class but setting that asside... I get the feeling this should be more like making the character become a Half-Dragon Paragon but over a full legitamized class of 20 levels. In which case I would bring it back to the idea of the Half-Dragon (warrior type) with some socrerous spells. BAB = Good SAVES = Ref (Poor), Fort+Will (Good) Hit Dice = D12 Skills = Concentration, Diplomacy, Intimidate, Knowledge (All), Listen, Search, Sense Motive and Spot. Bonus Skills based on Race (will do these later if you need them) Skill Points = 4+INT Weapons = Simple Armour = Light and Medium Spells = As Bard A few things. * Need to standardize the bonuses listed on the chart. Either show all as cumulative (like Natural Armor) or what is actually gained at the level like Strength. * I would take a page from Unearthed and Give the Stat bonuses at +1 not +2. * Strength comes too early. By 8th its +4. Too soon. Need to spread that out over the 20 levels. Or people will MC to 8th and drop to Barbarian etc. * Weaker abilities should come earlier and more powerful later - like Darkvision before high strength. I would do something more like this 1 Dragon sight (low-light vision and darkvsion) 2 Dragon claws and bite 3 Constitution +1 4 Natural Armor +1 5 Strength +1 6 Immunity to sleep 7 Charisma +1 8 Dragon Breath (2d8) 9 Natural Armor +1 10 Strength +1 11 Blindsight 30' 12 Immunity to paralysis 13 Dragon breath (4d8) 14 Natural Armor +1, Charisma +1 15 Strength +1 16 Constitution +1 17 Blindsense 60', Intelligence +1 18 immunity to breath weapon type 19 Wings, Natural Armor +1 20 Dragon Breath (Full Strength) I think this spreads it out more evenly. Take it as a guideline and fiddle as you see fit to make it work. I hope this helps. Im not the most coherent. And sorry it took so long but I've been down and out (on Chemo). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dragon Desciple expanded as a Core Class
Top