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[Dragon] Differences Now and Then?
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<blockquote data-quote="Endur" data-source="post: 701084" data-attributes="member: 3346"><p><strong>Golden Age: issues 1 to 63</strong></p><p></p><p>Personally, I think the Golden Age of Dragon ended around issue 63. The only article from issue 60+ that I can remember saying "COOL" about was issue 63's Barbarian.</p><p></p><p>The early issues of Dragon had a lot of cool stuff. The Ninja class, Witches (anyone remember the Secret Witch and her various uber magic items), "how heavy is my golem", rumors of troop movements from the Greyhawk campaign, Wormy + Fineous, conversions of mythological creatures, new spells, etc.</p><p></p><p>Issue 50 had some great Dragon variant rules. Many of the early issues had a module or an entire game. Issue 46 (or maybe 47) had an entire pulp heroes role playing game in it. </p><p></p><p>The occassional top secret adventure or marvel super heroes game was ok. The modules were ok, but the new games were usually more imaginative than the modules and more fun.</p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="Endur, post: 701084, member: 3346"] [b]Golden Age: issues 1 to 63[/b] Personally, I think the Golden Age of Dragon ended around issue 63. The only article from issue 60+ that I can remember saying "COOL" about was issue 63's Barbarian. The early issues of Dragon had a lot of cool stuff. The Ninja class, Witches (anyone remember the Secret Witch and her various uber magic items), "how heavy is my golem", rumors of troop movements from the Greyhawk campaign, Wormy + Fineous, conversions of mythological creatures, new spells, etc. Issue 50 had some great Dragon variant rules. Many of the early issues had a module or an entire game. Issue 46 (or maybe 47) had an entire pulp heroes role playing game in it. The occassional top secret adventure or marvel super heroes game was ok. The modules were ok, but the new games were usually more imaginative than the modules and more fun. Tom [/QUOTE]
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[Dragon] Differences Now and Then?
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