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General Tabletop Discussion
*Pathfinder & Starfinder
Dragon Disciple condensed
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<blockquote data-quote="Kerrick" data-source="post: 3669701" data-attributes="member: 4722"><p>I don't think you can truly do a transformational PrC in 5 levels - at least, not something like the Dragon Disciple. I think this is horribly overpowered class, though, and not very well balanced between transformation and spellcasting - all it does, basically, is change you into a half-dragon, which is an LA +3 template. There are no extra abilities, and you barely even get spells, despite using "their magical power as a catalyst to ignite their dragon blood, realizing its fullest potential." (Nor does it even say how you DO that... this should be a Special requirement.) With something this powerful, I'd actually push it out to 15 levels - make the PC work for it. Give the class some extra non-transformational abilities (just a few, to break up the constant changes and give the class some flavor), add in a few caster levels (maybe every 3 levels), and you could get a workable class.</p><p></p><p>If you want to stick with 10 (or even go with 5, which I don't recommend), you'd have to make a weaker version of the half-dragon - drop the Strength and Con bonuses to +1 each, and drop the Int bonus, third breath weapon (6d8), second blindsense boost (60 ft.) entirely, as well as the final transformation into half-dragon. What you end up with is a less powerful form that's still semi-draconic but not nearly as powerful as a full half-dragon (somewhere around LA +2).</p></blockquote><p></p>
[QUOTE="Kerrick, post: 3669701, member: 4722"] I don't think you can truly do a transformational PrC in 5 levels - at least, not something like the Dragon Disciple. I think this is horribly overpowered class, though, and not very well balanced between transformation and spellcasting - all it does, basically, is change you into a half-dragon, which is an LA +3 template. There are no extra abilities, and you barely even get spells, despite using "their magical power as a catalyst to ignite their dragon blood, realizing its fullest potential." (Nor does it even say how you DO that... this should be a Special requirement.) With something this powerful, I'd actually push it out to 15 levels - make the PC work for it. Give the class some extra non-transformational abilities (just a few, to break up the constant changes and give the class some flavor), add in a few caster levels (maybe every 3 levels), and you could get a workable class. If you want to stick with 10 (or even go with 5, which I don't recommend), you'd have to make a weaker version of the half-dragon - drop the Strength and Con bonuses to +1 each, and drop the Int bonus, third breath weapon (6d8), second blindsense boost (60 ft.) entirely, as well as the final transformation into half-dragon. What you end up with is a less powerful form that's still semi-draconic but not nearly as powerful as a full half-dragon (somewhere around LA +2). [/QUOTE]
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