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Dragon Disciple Remix
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<blockquote data-quote="Timely Drought" data-source="post: 2360352" data-attributes="member: 13859"><p>Eh true. Would probably be better balanced with +1 caster level every even dragon disciple level. And drop the BAB req.</p><p></p><p>But now the class has a weird thing as a transition phase going from spellcaster to warrior. It should probably be the opposite to make sense. Maybe require +7 BAB and spontaneous spells of any level but grant full spellcasting and half BAB. Because spellcasters are weak at low levels and warriors weak at high levels so making a prestige class that goes from weakest to weakest makes no sense.</p><p></p><p>With this a Bard 10 can qualify with full bardic spellcasting. </p><p>A sorcerer 6 full BAB class 4 qualifies for 16th level spellcasting.</p><p>A sorcerer 2 full BAB class 6 qualifies for 14th level spellcasting.</p><p></p><p>Kind of counter-intuitive. I think I'll just stick with half spellcasting. Makes more sense as a fighter/barbarian-oriented class.</p><p></p><p></p><p>DRAGON DISCIPLE</p><p></p><p>Hit Die: d12.</p><p></p><p></p><p>Requirements</p><p></p><p>To qualify to become a dragon disciple, a character must fulfill all the following criteria.</p><p></p><p>Race: Any nondragon (cannot already be a half-dragon).</p><p></p><p>Skills: Knowledge (arcana) 8 ranks.</p><p></p><p>Languages: Draconic.</p><p></p><p>Spellcasting: Ability to cast arcane spells without preparation.</p><p></p><p></p><p>Class Skills</p><p></p><p>The dragon disciple’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Gather Information (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Profession (Wis), Search (Int), Speak Language (Int), Spellcraft (Int), and Spot (Wis).</p><p></p><p>Skill Points at Each Level: 2 + Int modifier.</p><p></p><p>Table: The Dragon Disciple</p><p></p><p>[code]</p><p>Level BAB Fort Ref Will Spellcaster Level</p><p>1st +1 +2 +0 +2 -</p><p>2nd +2 +3 +0 +3 +1</p><p>3rd +3 +3 +1 +3 -</p><p>4th +4 +4 +1 +4 +1</p><p>5th +5 +4 +1 +4 -</p><p>6th +6 +5 +2 +5 +1</p><p>7th +7 +5 +2 +5 -</p><p>8th +8 +6 +2 +6 +1</p><p>9th +9 +6 +3 +6 -</p><p>10th +10 +7 +3 +7 +1</p><p></p><p></p><p>Level Breath Weapon Ability boost Special</p><p>1st 1d6 +2 str Low-light vision</p><p>2nd 2d6 </p><p>3rd 3d6 +2 con Darkvision 60'</p><p>4th 4d6 </p><p>5th 5d6 +2 int Blindsense 30'</p><p>6th 6d6 </p><p>7th 7d6 +2 cha Immunity to sleep</p><p>8th 8d6 Immunity to paralysis effects</p><p>9th 9d6 +2 str Blindsense 60'</p><p>10th 10d6 Immunity to breath energy type</p><p>[/code]</p><p>Class Features</p><p></p><p>All of the following are Class Features of the dragon disciple prestige class.</p><p></p><p>Weapon and Armor Proficiency: Dragon disciples gain no proficiency with any weapon or armor.</p><p></p><p>Ability Boost (Ex): As a dragon disciple gains levels in this prestige class, his ability scores increase and stack as if through level advancement</p><p></p><p>Breath Weapon (Su): At 2nd level, a dragon disciple gains a minor breath weapon. The type (acid, cold, fire, lightning) and shape (line or cone) are determined by the dragon disciple. </p><p></p><p>The breath weapon can be used once every 5 rounds. The DC of the breath weapon is 10 + class level + Con modifier. </p><p></p><p>Use all the rules for dragon breath weapons except as specified here.</p><p></p><p>A line-shaped breath weapon is 5 feet high, 5 feet wide, and 60 feet long. A cone-shaped breath weapon is 30 feet long.</p><p></p><p>Blindsense (Ex): At 5th level, the dragon disciple gains blindsense with a range of 30 feet. Using nonvisual senses the dragon disciple notices things it cannot see. He usually does not need to make Spot or Listen checks to notice and pinpoint the location of creatures within range of his blindsense ability, provided that he has line of effect to that creature.</p><p></p><p>Any opponent the dragon disciple cannot see still has total concealment against him, and the dragon disciple still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see. At 9th level, the range of this ability increases to 60 feet.</p></blockquote><p></p>
[QUOTE="Timely Drought, post: 2360352, member: 13859"] Eh true. Would probably be better balanced with +1 caster level every even dragon disciple level. And drop the BAB req. But now the class has a weird thing as a transition phase going from spellcaster to warrior. It should probably be the opposite to make sense. Maybe require +7 BAB and spontaneous spells of any level but grant full spellcasting and half BAB. Because spellcasters are weak at low levels and warriors weak at high levels so making a prestige class that goes from weakest to weakest makes no sense. With this a Bard 10 can qualify with full bardic spellcasting. A sorcerer 6 full BAB class 4 qualifies for 16th level spellcasting. A sorcerer 2 full BAB class 6 qualifies for 14th level spellcasting. Kind of counter-intuitive. I think I'll just stick with half spellcasting. Makes more sense as a fighter/barbarian-oriented class. DRAGON DISCIPLE Hit Die: d12. Requirements To qualify to become a dragon disciple, a character must fulfill all the following criteria. Race: Any nondragon (cannot already be a half-dragon). Skills: Knowledge (arcana) 8 ranks. Languages: Draconic. Spellcasting: Ability to cast arcane spells without preparation. Class Skills The dragon disciple’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Gather Information (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Profession (Wis), Search (Int), Speak Language (Int), Spellcraft (Int), and Spot (Wis). Skill Points at Each Level: 2 + Int modifier. Table: The Dragon Disciple [code] Level BAB Fort Ref Will Spellcaster Level 1st +1 +2 +0 +2 - 2nd +2 +3 +0 +3 +1 3rd +3 +3 +1 +3 - 4th +4 +4 +1 +4 +1 5th +5 +4 +1 +4 - 6th +6 +5 +2 +5 +1 7th +7 +5 +2 +5 - 8th +8 +6 +2 +6 +1 9th +9 +6 +3 +6 - 10th +10 +7 +3 +7 +1 Level Breath Weapon Ability boost Special 1st 1d6 +2 str Low-light vision 2nd 2d6 3rd 3d6 +2 con Darkvision 60' 4th 4d6 5th 5d6 +2 int Blindsense 30' 6th 6d6 7th 7d6 +2 cha Immunity to sleep 8th 8d6 Immunity to paralysis effects 9th 9d6 +2 str Blindsense 60' 10th 10d6 Immunity to breath energy type [/code] Class Features All of the following are Class Features of the dragon disciple prestige class. Weapon and Armor Proficiency: Dragon disciples gain no proficiency with any weapon or armor. Ability Boost (Ex): As a dragon disciple gains levels in this prestige class, his ability scores increase and stack as if through level advancement Breath Weapon (Su): At 2nd level, a dragon disciple gains a minor breath weapon. The type (acid, cold, fire, lightning) and shape (line or cone) are determined by the dragon disciple. The breath weapon can be used once every 5 rounds. The DC of the breath weapon is 10 + class level + Con modifier. Use all the rules for dragon breath weapons except as specified here. A line-shaped breath weapon is 5 feet high, 5 feet wide, and 60 feet long. A cone-shaped breath weapon is 30 feet long. Blindsense (Ex): At 5th level, the dragon disciple gains blindsense with a range of 30 feet. Using nonvisual senses the dragon disciple notices things it cannot see. He usually does not need to make Spot or Listen checks to notice and pinpoint the location of creatures within range of his blindsense ability, provided that he has line of effect to that creature. Any opponent the dragon disciple cannot see still has total concealment against him, and the dragon disciple still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see. At 9th level, the range of this ability increases to 60 feet. [/QUOTE]
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