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Dragon Editorial: Fearless
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<blockquote data-quote="Scott_Rouse" data-source="post: 4062005" data-attributes="member: 51773"><p>The risks are there. </p><p></p><p>Two examples:</p><p></p><p>Level 1 mini encounter</p><p></p><p>Our Warlord fell into a pit trap and was bitten by a swarm of rats. He bled out five pts of damage for several turns as he failed to stop the bleeding each turn. Meanwhile we are fending off a few goblins. My rogue took a javelin to the chest and was instantly bloodied. This low level fairly easy encounter almost resulted in a TPK.</p><p></p><p>Level 2 side encounter</p><p> </p><p>Yesterday we went into a graveyard and were mobbed by about 8 zombie minions, 4 tougher zombies and a nasty elf. I went to swing on one of the tough zombies and did about 17 pts of dmg, it was barely hurt. Next turn I did another 16 pts of dmg on the toughie, still barely hurt. I realized this guy was too tough and decided to get away but my options were limited. I could try to climb a tree but risk falling and taking fall damage (I think 1d10) or use an ability to get close to my Dragonborn Paladin without drawing an AOO. I used the ability but it did not get far enough away and I got mobbed. I was attacked by the zombies, pinned against a mausoleum. I went from 29 Hp to -6 in 3 turns due to attacks and recurring necrotic dmg. I was convinced I was dead. This tough zombie guys was a bad mofos and could take a boatload of dmg. Our cleric got me back to positive and then my NPC goblin buddy made a longshot first aid check and allowed my to try and shake of the necrotic damage, it worked but I was very lucky. The cleric and warlock hooked me up big time, otherwise I would have been rolling a new character. </p><p></p><p>I did recover and managed to get enough HP back to exact a grudge hit on the bad elf (she ignored me in the tavern and my giving her some flowers)</p></blockquote><p></p>
[QUOTE="Scott_Rouse, post: 4062005, member: 51773"] The risks are there. Two examples: Level 1 mini encounter Our Warlord fell into a pit trap and was bitten by a swarm of rats. He bled out five pts of damage for several turns as he failed to stop the bleeding each turn. Meanwhile we are fending off a few goblins. My rogue took a javelin to the chest and was instantly bloodied. This low level fairly easy encounter almost resulted in a TPK. Level 2 side encounter Yesterday we went into a graveyard and were mobbed by about 8 zombie minions, 4 tougher zombies and a nasty elf. I went to swing on one of the tough zombies and did about 17 pts of dmg, it was barely hurt. Next turn I did another 16 pts of dmg on the toughie, still barely hurt. I realized this guy was too tough and decided to get away but my options were limited. I could try to climb a tree but risk falling and taking fall damage (I think 1d10) or use an ability to get close to my Dragonborn Paladin without drawing an AOO. I used the ability but it did not get far enough away and I got mobbed. I was attacked by the zombies, pinned against a mausoleum. I went from 29 Hp to -6 in 3 turns due to attacks and recurring necrotic dmg. I was convinced I was dead. This tough zombie guys was a bad mofos and could take a boatload of dmg. Our cleric got me back to positive and then my NPC goblin buddy made a longshot first aid check and allowed my to try and shake of the necrotic damage, it worked but I was very lucky. The cleric and warlock hooked me up big time, otherwise I would have been rolling a new character. I did recover and managed to get enough HP back to exact a grudge hit on the bad elf (she ignored me in the tavern and my giving her some flowers) [/QUOTE]
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Dragon Editorial: Fearless
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