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Dragon Editorial: Fearless
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<blockquote data-quote="Celebrim" data-source="post: 4063035" data-attributes="member: 4937"><p> <ul> <li data-xf-list-type="ul"><br /> <br /> Which I approve of. In fact, this is the one area of the new design that I'm certain is going to effect the way I play.<br /> <br /> <br /> <br /> Nothing new here really. We've always had this, it was just never explicitly defined. The only innovation is making it easier on new DMs because now things 'on the shelf' are labeled. I don't oppose the labeling, its probably a good idea, but it doesn't let me do anything I couldn't do before.<br /> <br /> <br /> <br /> Nothing new here either. I approve of the 4E designers new focus on skillful adventure design, and may even learn something from it. But skillful encounter design can be done with 3E or earlier ones.<br /> <br /> <br /> <br /> Again, nothing new here either. <br /> <br /> <br /> <br /> And again, I approve, although alot of DMs were house ruling this into 3E. It's really not in itself a justification for any of the bigger changes of 4E.<br /> <br /> None of these things are really addressing Lizards expectation though, nor do they provide for any new results to an encounter that we didn't have before. We've always had rather precise means of tracking results in between 'succeed' and 'fail'. It's one of the great strengths of D&D.</li> </ul></blockquote><p></p>
[QUOTE="Celebrim, post: 4063035, member: 4937"] [LIST] Which I approve of. In fact, this is the one area of the new design that I'm certain is going to effect the way I play. Nothing new here really. We've always had this, it was just never explicitly defined. The only innovation is making it easier on new DMs because now things 'on the shelf' are labeled. I don't oppose the labeling, its probably a good idea, but it doesn't let me do anything I couldn't do before. Nothing new here either. I approve of the 4E designers new focus on skillful adventure design, and may even learn something from it. But skillful encounter design can be done with 3E or earlier ones. Again, nothing new here either. And again, I approve, although alot of DMs were house ruling this into 3E. It's really not in itself a justification for any of the bigger changes of 4E. None of these things are really addressing Lizards expectation though, nor do they provide for any new results to an encounter that we didn't have before. We've always had rather precise means of tracking results in between 'succeed' and 'fail'. It's one of the great strengths of D&D.[/list] [/QUOTE]
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Dragon Editorial: Fearless
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