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Dragon Fire - the Drogon Initiative
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<blockquote data-quote="dave2008" data-source="post: 7190918" data-attributes="member: 83242"><p>After watching the latest GoT episode it got me thinking about dragon fire. One thing I really liked was the continuing chaos and damage caused by the dragon fire <em>after</em> the initial attack. In 4e I got tired of so many monsters inflicting ongoing damage, so I started dropping it from my monsters designs. However, after seeing the episode I really want to bring it back with a vengeance (for ancient dragons at least). What do you think?</p><p></p><p>How about:</p><p>Original revised Fire Breath:</p><p>[spoiler]</p><p><em><strong>Fire Breath (Recharge 5-6).</strong></em> The dragon exhales fire in a 90-foot cone. Each creature in the area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage and is ignited on a failed save, or half as much damage on a successful one. A creature or object ignited by dragon fire cannot take reactions, has disadvantage on its attacks and concentration checks, and takes 21 (6d6) fire damage at the start of each of its turns until it is extinguished. An ignited creature or object can be extinguished with the equivalent of 5 gallons of water or by taking an action and a successful DC 15 Dexterity saving throw to extinguish the flames.</p><p></p><p>This, I think, begins to model the effects produced by Drogon in "The Spoils of War." Any suggestions.</p><p>[/spoiler]</p><p></p><p>EDIT: Ancient Red Dragon update:</p><p>[spoiler]</p><p>This is an update to the MM Ancient Red Dragon incorporating some suggestions form this thread. Please note taht because I also gave the dragon "Magic Resistance" and higher damage it increase the CR to 25.</p><p>[ATTACH]87110[/ATTACH]</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="dave2008, post: 7190918, member: 83242"] After watching the latest GoT episode it got me thinking about dragon fire. One thing I really liked was the continuing chaos and damage caused by the dragon fire [I]after[/I] the initial attack. In 4e I got tired of so many monsters inflicting ongoing damage, so I started dropping it from my monsters designs. However, after seeing the episode I really want to bring it back with a vengeance (for ancient dragons at least). What do you think? How about: Original revised Fire Breath: [spoiler] [I][B]Fire Breath (Recharge 5-6).[/B][/I] The dragon exhales fire in a 90-foot cone. Each creature in the area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage and is ignited on a failed save, or half as much damage on a successful one. A creature or object ignited by dragon fire cannot take reactions, has disadvantage on its attacks and concentration checks, and takes 21 (6d6) fire damage at the start of each of its turns until it is extinguished. An ignited creature or object can be extinguished with the equivalent of 5 gallons of water or by taking an action and a successful DC 15 Dexterity saving throw to extinguish the flames. This, I think, begins to model the effects produced by Drogon in "The Spoils of War." Any suggestions. [/spoiler] EDIT: Ancient Red Dragon update: [spoiler] This is an update to the MM Ancient Red Dragon incorporating some suggestions form this thread. Please note taht because I also gave the dragon "Magic Resistance" and higher damage it increase the CR to 25. [ATTACH alt="AncientRedDragon.jpg"]87110[/ATTACH] [/spoiler] [/QUOTE]
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