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General Tabletop Discussion
*Dungeons & Dragons
Dragon Heist as a prologue for Ravenloft?
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<blockquote data-quote="practicalm" data-source="post: 7577269" data-attributes="member: 6777923"><p>I would not recommend Dragon Heist unless you shifted away from giving the players the inn which would make them believe they were going to use Waterdeep as a base of operations for a time. </p><p></p><p>You might consider the Adventurers League modules set in Waterdeep for this adventure. Those are more go some place, have an encounter find the next place that might be a better fit for what you are eventually going to do.</p><p></p><p>Having the players sent to Ravenloft because the villain of Dragon Heist was bothered by their involvement works thematically but then if players are focused on getting back to Waterdeep to solve that mystery I think you might be setting them up for disappointment.</p><p></p><p>The low level stuff in Storm Kings Thunder might be better as you can reframe it away from the giants breaking the Ordering and as well giants being giants.</p></blockquote><p></p>
[QUOTE="practicalm, post: 7577269, member: 6777923"] I would not recommend Dragon Heist unless you shifted away from giving the players the inn which would make them believe they were going to use Waterdeep as a base of operations for a time. You might consider the Adventurers League modules set in Waterdeep for this adventure. Those are more go some place, have an encounter find the next place that might be a better fit for what you are eventually going to do. Having the players sent to Ravenloft because the villain of Dragon Heist was bothered by their involvement works thematically but then if players are focused on getting back to Waterdeep to solve that mystery I think you might be setting them up for disappointment. The low level stuff in Storm Kings Thunder might be better as you can reframe it away from the giants breaking the Ordering and as well giants being giants. [/QUOTE]
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Dragon Heist as a prologue for Ravenloft?
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