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Dragon intrigue without magic possible?
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<blockquote data-quote="WayneLigon" data-source="post: 3992215" data-attributes="member: 3649"><p>You have examples, several of them in fact. </p><p></p><p>For someone with a superhumanly high intelligence and wisdom, 'failure of a plan' really isn't an option. We've been somewhat conditioned by movies and TV to think that a group of plucky misfits acting chaotically will foil even the most well-laid plan by the evil masterminds, and it IS a good story, but 'realistically' that isn't going to happen. </p><p></p><p>You seem to assume that everyone of conseuquence in the world has the same amount of magic as some tricked-out uber-competant special-forces-esque adventuring group, as if they were in some kind of arms race with them. I think in most people's campaigns, that isn't the norm. It certainly isn't in mine. Nobles and major merchants and the like are lucky if they're 3rd or 4rth level at the very most, and though they might be able to commission some magical protections most of those aren't going to prevent an assassin from doing his job. So what if you commissioned some Bracers of Armor +5? You don't wear that stuff <em>to bed</em> and it certainly doesn't protect you from poison or even a chambermaid with a pillow over your face.</p><p></p><p>How does the dragon communicate to it's followers? It freakin' <em>talks </em> to them just like everyone else communicates with their followers. They go to it's lair and receive instructions, then carry them out. Why do they carry them out? Fear, hope of reward, desire to serve something powerful... any of the whole gamut of human reasons why anyone does anything. People are, always, still people. That's as much of an example or as much detail as you need.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3992215, member: 3649"] You have examples, several of them in fact. For someone with a superhumanly high intelligence and wisdom, 'failure of a plan' really isn't an option. We've been somewhat conditioned by movies and TV to think that a group of plucky misfits acting chaotically will foil even the most well-laid plan by the evil masterminds, and it IS a good story, but 'realistically' that isn't going to happen. You seem to assume that everyone of conseuquence in the world has the same amount of magic as some tricked-out uber-competant special-forces-esque adventuring group, as if they were in some kind of arms race with them. I think in most people's campaigns, that isn't the norm. It certainly isn't in mine. Nobles and major merchants and the like are lucky if they're 3rd or 4rth level at the very most, and though they might be able to commission some magical protections most of those aren't going to prevent an assassin from doing his job. So what if you commissioned some Bracers of Armor +5? You don't wear that stuff [I]to bed[/I] and it certainly doesn't protect you from poison or even a chambermaid with a pillow over your face. How does the dragon communicate to it's followers? It freakin' [I]talks [/I] to them just like everyone else communicates with their followers. They go to it's lair and receive instructions, then carry them out. Why do they carry them out? Fear, hope of reward, desire to serve something powerful... any of the whole gamut of human reasons why anyone does anything. People are, always, still people. That's as much of an example or as much detail as you need. [/QUOTE]
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