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Dragon Magazine #294
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<blockquote data-quote="MonkeyBoy" data-source="post: 107927" data-attributes="member: 1229"><p><strong>I Want Both <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></strong></p><p></p><p>Doggy-Paddling up a waterfall sticks in my craw a little, and without magic I'm not in the mood for spiderman, but still...</p><p></p><p>PirateCat;</p><p>"Personally, I'm in no great rush for Deities and Demigods - but I'm very much looking forward to the Epic Level Book. PCs in my game regularly get skill checks in the mid-40's. They ought to be rewarded for that."</p><p></p><p>I want the rules for advancement without the silly sounding stuff (swim up waterfall - there's epic, and then there's blatantly impossible...)</p><p></p><p>I like using RL mythology for the basis of my IC pantheons, so I'll find value in between and around the stats for Zeus <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I know exactly what you mean about the skill checks; my PCs are 11th level, and they routinely hit 30-35, and 40 is not out of the question. There's a limit to how long "you do normal stuff, but look SO good doing it" will cut it.</p><p></p><p>I find open lock the worst; given the existance of Knock, how many people are going to spring for a lock that'd stop even a 7th level rogue? Yet rogue players WANT to occaisionally run into a lock that gives them a challenge (at least mine do), preferably wihtout the party mage waltzing forward to steal the limelight <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="MonkeyBoy, post: 107927, member: 1229"] [b]I Want Both :)[/b] Doggy-Paddling up a waterfall sticks in my craw a little, and without magic I'm not in the mood for spiderman, but still... PirateCat; "Personally, I'm in no great rush for Deities and Demigods - but I'm very much looking forward to the Epic Level Book. PCs in my game regularly get skill checks in the mid-40's. They ought to be rewarded for that." I want the rules for advancement without the silly sounding stuff (swim up waterfall - there's epic, and then there's blatantly impossible...) I like using RL mythology for the basis of my IC pantheons, so I'll find value in between and around the stats for Zeus :D I know exactly what you mean about the skill checks; my PCs are 11th level, and they routinely hit 30-35, and 40 is not out of the question. There's a limit to how long "you do normal stuff, but look SO good doing it" will cut it. I find open lock the worst; given the existance of Knock, how many people are going to spring for a lock that'd stop even a 7th level rogue? Yet rogue players WANT to occaisionally run into a lock that gives them a challenge (at least mine do), preferably wihtout the party mage waltzing forward to steal the limelight :( [/QUOTE]
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