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Dragon Magazine #337 details?
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<blockquote data-quote="griff_goodbeard" data-source="post: 2646467" data-attributes="member: 30572"><p>Hi! Just got my Dragon in the mail, and I've only had a chance to skim through it but it looks like it'll be a good one. Some of the things that caught my eye flipping through it:</p><p></p><p>A DDM map "Drow Outpost" is included in the package- I'm not a DDM player so I can't comment much on it's usefulness but it's certainly impressive looking.</p><p></p><p>A picture of a "Marut Inevitable", "Xorn", and "Mounted Drow" from the upcomming Underdark mini's set- I've seen the latter two in one of the previews at the wizards sight but I haven't seen the Marut before. It looks like a very nice sculpt.</p><p></p><p>D&D II: Wrath of the Dragon God- This campy D&D movie aired last Saturerday on Sci-fi channel and is being released on DVD in November. What a didn't know was that they will be including a low level adventure "brought to you by Dungeon Magazine", which weaves into the movies plot. I was gonna pick this up anyway, but here's another reason. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Monsters of the Mind: minions of the mind flayers- This article gives us five new monsters; Brainstealer Dragon, Illithocyte, Mind Worm, Nerve Swimmers (a swarm <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), and Ustilagor, along with psionic varients for those of us who use the XPH, and tips for incorperating these monsters into Faerun and Eberron.</p><p></p><p>Demonomicon of Iggwilv: Zuggtmoy- A massive article with stats for the lady of fungi, her avatar, history and goals, her cult, some new plant monsters and a new prestige class "Thrall of Zuggtmoy". </p><p></p><p>Eternal Evil: The Lords of Dust- Written by Keith Baker, I'm looking forward to reading though this article first (I love Eberron <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> )At a glance it looks like we get some history of the LoD, their Organiztion, 5 "Dark Lords" (not Rajahs, but fiends active on Eberron!) and Adventure hooks.</p><p></p><p>The Ecology of the Shadar-Kai- I know next to nothing about Shadar-Kai so I'm looking forward to sinking my teeth into this one.</p><p></p><p>Bazaars of the Bazarre: Buying Magic in the free city- This article looks like it follows with the Age of Worms adventure path. I don't have a subscription to Dungeon so I don't know much about Age of Worms, but I'll be swiping some stuff from this for my homebrew. I like the three pages of "Magic Face Paints", single uses magic items created with the Craft Wonderous Item feat.</p><p></p><p>Sage advise is totally devoted to the Alter self-Polymorph line of spells.</p><p></p><p>Class Acts- The things that jumped out at me were, Halfling Wizard substitution levels, [purification] feats that are powered by a paladins Remove Disease ability, and The "Spell Graft" feat, which lets a sorcerer sacrifice one of their spells known to gain supernatural abilities based on the spell they sacrificed.</p><p></p><p>Well, I'm going to grab some dinner and sit down to give it a good read. I'll check back later tonight if anyone has any questions I can try to answer them.</p><p></p><p>-Griff</p></blockquote><p></p>
[QUOTE="griff_goodbeard, post: 2646467, member: 30572"] Hi! Just got my Dragon in the mail, and I've only had a chance to skim through it but it looks like it'll be a good one. Some of the things that caught my eye flipping through it: A DDM map "Drow Outpost" is included in the package- I'm not a DDM player so I can't comment much on it's usefulness but it's certainly impressive looking. A picture of a "Marut Inevitable", "Xorn", and "Mounted Drow" from the upcomming Underdark mini's set- I've seen the latter two in one of the previews at the wizards sight but I haven't seen the Marut before. It looks like a very nice sculpt. D&D II: Wrath of the Dragon God- This campy D&D movie aired last Saturerday on Sci-fi channel and is being released on DVD in November. What a didn't know was that they will be including a low level adventure "brought to you by Dungeon Magazine", which weaves into the movies plot. I was gonna pick this up anyway, but here's another reason. :p Monsters of the Mind: minions of the mind flayers- This article gives us five new monsters; Brainstealer Dragon, Illithocyte, Mind Worm, Nerve Swimmers (a swarm ;) ), and Ustilagor, along with psionic varients for those of us who use the XPH, and tips for incorperating these monsters into Faerun and Eberron. Demonomicon of Iggwilv: Zuggtmoy- A massive article with stats for the lady of fungi, her avatar, history and goals, her cult, some new plant monsters and a new prestige class "Thrall of Zuggtmoy". Eternal Evil: The Lords of Dust- Written by Keith Baker, I'm looking forward to reading though this article first (I love Eberron :lol: )At a glance it looks like we get some history of the LoD, their Organiztion, 5 "Dark Lords" (not Rajahs, but fiends active on Eberron!) and Adventure hooks. The Ecology of the Shadar-Kai- I know next to nothing about Shadar-Kai so I'm looking forward to sinking my teeth into this one. Bazaars of the Bazarre: Buying Magic in the free city- This article looks like it follows with the Age of Worms adventure path. I don't have a subscription to Dungeon so I don't know much about Age of Worms, but I'll be swiping some stuff from this for my homebrew. I like the three pages of "Magic Face Paints", single uses magic items created with the Craft Wonderous Item feat. Sage advise is totally devoted to the Alter self-Polymorph line of spells. Class Acts- The things that jumped out at me were, Halfling Wizard substitution levels, [purification] feats that are powered by a paladins Remove Disease ability, and The "Spell Graft" feat, which lets a sorcerer sacrifice one of their spells known to gain supernatural abilities based on the spell they sacrificed. Well, I'm going to grab some dinner and sit down to give it a good read. I'll check back later tonight if anyone has any questions I can try to answer them. -Griff [/QUOTE]
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