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<blockquote data-quote="ryard" data-source="post: 1140169" data-attributes="member: 14450"><p>Well, we don't play in a world where the DM's whims change the fundamentals of the game for the rest of us. Why should we even play then? But anyway, what's with this "wargamey" assumption. As someone pointed out, even just using core Epic rules can be a nightmare, with the complexities. Try running a straightforward combat with 10 or more 30th level participants. If I hit a creature for 400 points of damage (utterly possible) then the DM should know how I reached that number. So I'll explain it. And if he tells me I take 350 points of damage, I need to know how that was calculated. Does my DR kick in? Is that one hit or four blows? There are dozens of little details when you're talking epic characters. A "simple" combat takes about an hour.</p><p></p><p></p><p></p><p></p><p>Take it easy on you coming back? So I just wasted an hour here watching everyone else play, and I could have asked when the guy activated his Displacement cloak, since he got five hits on me in the first round and killed me. But no, the DM jealously guarded his secrets.</p><p>I'll take actually PLAYING a game to flashy descriptions any day of the week.</p><p></p><p></p><p></p><p></p><p>I do accept that the DM and the player are equals. Not because of some lack of trust as you want to imply, but because the players put in as much time, money, and effort into the game as the DM does. So his opinion is equal. He also makes mistakes that he doesn't realize he makes as he decideds the direction of the campaign and its long term goals, WHICH HAVE NOTHING TO DO WITH THE RULES.</p></blockquote><p></p>
[QUOTE="ryard, post: 1140169, member: 14450"] Well, we don't play in a world where the DM's whims change the fundamentals of the game for the rest of us. Why should we even play then? But anyway, what's with this "wargamey" assumption. As someone pointed out, even just using core Epic rules can be a nightmare, with the complexities. Try running a straightforward combat with 10 or more 30th level participants. If I hit a creature for 400 points of damage (utterly possible) then the DM should know how I reached that number. So I'll explain it. And if he tells me I take 350 points of damage, I need to know how that was calculated. Does my DR kick in? Is that one hit or four blows? There are dozens of little details when you're talking epic characters. A "simple" combat takes about an hour. Take it easy on you coming back? So I just wasted an hour here watching everyone else play, and I could have asked when the guy activated his Displacement cloak, since he got five hits on me in the first round and killed me. But no, the DM jealously guarded his secrets. I'll take actually PLAYING a game to flashy descriptions any day of the week. I do accept that the DM and the player are equals. Not because of some lack of trust as you want to imply, but because the players put in as much time, money, and effort into the game as the DM does. So his opinion is equal. He also makes mistakes that he doesn't realize he makes as he decideds the direction of the campaign and its long term goals, WHICH HAVE NOTHING TO DO WITH THE RULES. [/QUOTE]
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