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<blockquote data-quote="Volaran" data-source="post: 1140263" data-attributes="member: 592"><p>This doesn't actually sound to me to be all _that_ far from the way I've seen games played in the past.</p><p></p><p>When I join a game, I make sure to ask the DM about any house rules, particularly those that see frequent use, as well as what resources the players are allowed to use for character creation. When I DM, I make sure everyone knows the rules of the house.</p><p></p><p>At Greymarch's/Ryard's table, it sounds like the answers would be something to the effect of "We prefer to keep house ruling to a minimum. Game mechanics are considered more important than 'on the fly' rulings. Players can use WotC material within context."</p><p></p><p>Not a big deal. It wouldn't be my policy as a DM, as I feel that non-core books, and surely Dragon articles don't get the same degree of play-testing that the core books have. I'm more inclined to go with my guts for balance issues. If a battle with a CR 13 creature felt more like a CR 15 creature, I'd adjust accordingly...if I was running a game where I was sticking to the CR system.</p><p></p><p>I've played in campaigns where the DM has inserted new rules to test out and loves to come up with his own odd creatures, games where players were encouraged to submit concepts, and I currently play in a game where everything is core only.</p><p></p><p>Certainly if I were to sit down at Greymarch/Ryard's table, I'd accept their house rulings, and that their DM seems more like a moderator than an absolute judge.</p><p></p><p>I'd be hesitant about _running_ for such a group, as I always feel that players are guests in a DM's world, rather than the DM being first among equals. However, even as a PC, I can't see that it would affect my play style much.</p><p></p><p>Anyway, there's my two cents.</p></blockquote><p></p>
[QUOTE="Volaran, post: 1140263, member: 592"] This doesn't actually sound to me to be all _that_ far from the way I've seen games played in the past. When I join a game, I make sure to ask the DM about any house rules, particularly those that see frequent use, as well as what resources the players are allowed to use for character creation. When I DM, I make sure everyone knows the rules of the house. At Greymarch's/Ryard's table, it sounds like the answers would be something to the effect of "We prefer to keep house ruling to a minimum. Game mechanics are considered more important than 'on the fly' rulings. Players can use WotC material within context." Not a big deal. It wouldn't be my policy as a DM, as I feel that non-core books, and surely Dragon articles don't get the same degree of play-testing that the core books have. I'm more inclined to go with my guts for balance issues. If a battle with a CR 13 creature felt more like a CR 15 creature, I'd adjust accordingly...if I was running a game where I was sticking to the CR system. I've played in campaigns where the DM has inserted new rules to test out and loves to come up with his own odd creatures, games where players were encouraged to submit concepts, and I currently play in a game where everything is core only. Certainly if I were to sit down at Greymarch/Ryard's table, I'd accept their house rulings, and that their DM seems more like a moderator than an absolute judge. I'd be hesitant about _running_ for such a group, as I always feel that players are guests in a DM's world, rather than the DM being first among equals. However, even as a PC, I can't see that it would affect my play style much. Anyway, there's my two cents. [/QUOTE]
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