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<blockquote data-quote="Winternight" data-source="post: 1141949" data-attributes="member: 11173"><p>I`d say i understand greymarch and ryard with the <em>tight ship</em>. </p><p>I played long time shadowrun and I only allowed "official" products. But that was because there were that many netbooks with much crap in it. You won`t belive what some players (of my group) wanted to have. (I translate into D&D terms: "I have found this +3 battle axe it has the special ability that is looks like a rapier and can be use with weapon profiency rapier and also with weapon finesse, look here it is written" Did I mention it was a rogue who wanted that weapon?)</p><p>Fasa then later got hooked by the rifts train, that every sourcebook has to be more powerful, bigger guns.</p><p>So the only <em>official stuff</em> didn`t helped anymore. </p><p>Then I did it like most DM. "No not in my campaign".</p><p></p><p>I also saw this in AD&D there were tons of netbooks with a lot of crap. But T$R also get hooked: "the complete female dwarfen ranger book"</p><p>Greymarch and ryard I have an advice for you. I don`t think you will hear, but anyway. </p><p>Sit <strong>together </strong>with your DM ans define what is allowed and what not. Try some "unofficial" stuff. if it`s crap dump it: if it´s to good cut it down. </p><p>I am doing this with good experiences. </p><p>A player of mine bought DotF, cause I said there is some nice stuff in. I must admit I did`t read it i scanned it in the FLGS and read the reviews here. But he confronted me with one spell Divine sacrifice (sacrifice 10 hitpoints for a 5d6 on your next <strong>successful</strong> hit. Pal1. I still think it is way to much, but we try it if it`s ok it is his spell if it`s to good it moves to pal2 -<strong>HIS </strong>suggestion, if it is way to good, then it was a devine power that he got because he was a nice pal the last month an won`t get it again. </p><p>I also ask my players on advice on how to level some stuff down, but then i also send them feats I find here and ask the whether they want it or not. </p><p></p><p>Rule #0:</p><p>have fun</p><p>I think you have fun on your evenings. You have that much fun, that your defend your gamingstyle here, against those accusations: "that`s not proper roleplay you do" </p><p>respect.</p></blockquote><p></p>
[QUOTE="Winternight, post: 1141949, member: 11173"] I`d say i understand greymarch and ryard with the [I]tight ship[/I]. I played long time shadowrun and I only allowed "official" products. But that was because there were that many netbooks with much crap in it. You won`t belive what some players (of my group) wanted to have. (I translate into D&D terms: "I have found this +3 battle axe it has the special ability that is looks like a rapier and can be use with weapon profiency rapier and also with weapon finesse, look here it is written" Did I mention it was a rogue who wanted that weapon?) Fasa then later got hooked by the rifts train, that every sourcebook has to be more powerful, bigger guns. So the only [I]official stuff[/I] didn`t helped anymore. Then I did it like most DM. "No not in my campaign". I also saw this in AD&D there were tons of netbooks with a lot of crap. But T$R also get hooked: "the complete female dwarfen ranger book" Greymarch and ryard I have an advice for you. I don`t think you will hear, but anyway. Sit [B]together [/B]with your DM ans define what is allowed and what not. Try some "unofficial" stuff. if it`s crap dump it: if it´s to good cut it down. I am doing this with good experiences. A player of mine bought DotF, cause I said there is some nice stuff in. I must admit I did`t read it i scanned it in the FLGS and read the reviews here. But he confronted me with one spell Divine sacrifice (sacrifice 10 hitpoints for a 5d6 on your next [B]successful[/B] hit. Pal1. I still think it is way to much, but we try it if it`s ok it is his spell if it`s to good it moves to pal2 -[B]HIS [/B]suggestion, if it is way to good, then it was a devine power that he got because he was a nice pal the last month an won`t get it again. I also ask my players on advice on how to level some stuff down, but then i also send them feats I find here and ask the whether they want it or not. Rule #0: have fun I think you have fun on your evenings. You have that much fun, that your defend your gamingstyle here, against those accusations: "that`s not proper roleplay you do" respect. [/QUOTE]
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