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<blockquote data-quote="Nifelhein" data-source="post: 1142118" data-attributes="member: 14129"><p>Okay I wil just take this away from educational theories to power theories.</p><p></p><p>Seems most of us agree in the centered power dtyle of gaming, we have agreed on a "contract", much like Locke, and have given the DM the power to decide what fits the game, we can always show him new stuff and work a way of making it fit if we want.</p><p> </p><p>Ryard and Greymarch have the democratic style of game, everyone work together to state what are the rules and supplements accepted, they have agreed ona contratc much like Rousseau's.</p><p> </p><p>Is any of them better? As I see it no, today we don't have a true democracy in governments, but a representative one, it more to a representative republic, except for those theories on the power coming from the people, must be used for the people.</p><p> </p><p>I would like to say to ryard and greymarch that I am mostly WotC up to now, but there are good things around, I just want to know what it is, so it was that we are gonna play midnight, a FFG setting. You two should strongly consider allaowing some good books from 3rd party publishers, you don't even have to consider them on the whole, just Prestige class X would fit well.</p><p> </p><p>For everything else I have just changed my way of stating basic rules:</p><p> </p><p><strong>The golden rule: Everyone involved on a game must have fun, or else it must be changed, dropped or restarted.</strong></p><p> </p><p><strong>Rule 0:The Dm is the final arbiter</strong>, we can agree but on disagreement he says what goes in, after all he took the job this time, want to make it different? Nice, so DM for sometime and let me see if it fits <em>your</em> approach.</p><p> </p><p>...</p><p> </p><p>Just my two cents worth more, and waiting for the official approach from Baraendur's earlier post.</p></blockquote><p></p>
[QUOTE="Nifelhein, post: 1142118, member: 14129"] Okay I wil just take this away from educational theories to power theories. Seems most of us agree in the centered power dtyle of gaming, we have agreed on a "contract", much like Locke, and have given the DM the power to decide what fits the game, we can always show him new stuff and work a way of making it fit if we want. Ryard and Greymarch have the democratic style of game, everyone work together to state what are the rules and supplements accepted, they have agreed ona contratc much like Rousseau's. Is any of them better? As I see it no, today we don't have a true democracy in governments, but a representative one, it more to a representative republic, except for those theories on the power coming from the people, must be used for the people. I would like to say to ryard and greymarch that I am mostly WotC up to now, but there are good things around, I just want to know what it is, so it was that we are gonna play midnight, a FFG setting. You two should strongly consider allaowing some good books from 3rd party publishers, you don't even have to consider them on the whole, just Prestige class X would fit well. For everything else I have just changed my way of stating basic rules: [b]The golden rule: Everyone involved on a game must have fun, or else it must be changed, dropped or restarted.[/b] [b]Rule 0:The Dm is the final arbiter[/b], we can agree but on disagreement he says what goes in, after all he took the job this time, want to make it different? Nice, so DM for sometime and let me see if it fits [i]your[/i] approach. ... Just my two cents worth more, and waiting for the official approach from Baraendur's earlier post. [/QUOTE]
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