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Dragon Masters (with Art)
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<blockquote data-quote="Garthanos" data-source="post: 4724999" data-attributes="member: 82504"><p>No it should only be wisdom not charisma.... ie the discipline part of will power not the spirit or wild part. (fluff might call it will power or force of will but its definitely just the wisdom)</p><p></p><p>Paladins are currently way too dependent on multiple attributes in comparison to other classes. I had decided to remake True Paladins as Charisma based. </p><p></p><p>Dragon Masters in story can't be healers the Dragon suppresses externalization of that gift... so they shouldn't make good clerics ie no laying on hands. Being great rangers is possible though their Aura freaks out most animals making hunting a challenge -- in story "domesticated animals require special training to deal with them in a positive fashion." </p><p>hmmmmm... any ideas of a mechanical way to bring that in?</p><p> </p><p>If you note in other parts of the thread I am thinking I will end up writing a class (I am considering the Strength of the Dragon part as fluff for their justiciar wisdom based martial class use of wisdom as its main attribute and effectively yes giving them melee training but only in heat of battle ...</p><p></p><p>I know with D&D's battle emphasis that it might not mean much but not in a friendly duel or trying to show off for a princess in fact using the Dragons Strength out of battle to move the boulder for instance might require a minute worth of self hypnosis to psyche themselves up... the truly strong guy pushes it aside while they meditate.</p><p></p><p>Hmmm part of the problem might be they were envisioned as sub-race and class combined.</p><p>there are some that are technically Dragon Masters (of the sub-race) who become record keepers and sequester themselves away from other people... or who have become entertainers and learned how to call up the Dragons strength to do amazing stunts of athletic endeavor outside of conflict.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4724999, member: 82504"] No it should only be wisdom not charisma.... ie the discipline part of will power not the spirit or wild part. (fluff might call it will power or force of will but its definitely just the wisdom) Paladins are currently way too dependent on multiple attributes in comparison to other classes. I had decided to remake True Paladins as Charisma based. Dragon Masters in story can't be healers the Dragon suppresses externalization of that gift... so they shouldn't make good clerics ie no laying on hands. Being great rangers is possible though their Aura freaks out most animals making hunting a challenge -- in story "domesticated animals require special training to deal with them in a positive fashion." hmmmmm... any ideas of a mechanical way to bring that in? If you note in other parts of the thread I am thinking I will end up writing a class (I am considering the Strength of the Dragon part as fluff for their justiciar wisdom based martial class use of wisdom as its main attribute and effectively yes giving them melee training but only in heat of battle ... I know with D&D's battle emphasis that it might not mean much but not in a friendly duel or trying to show off for a princess in fact using the Dragons Strength out of battle to move the boulder for instance might require a minute worth of self hypnosis to psyche themselves up... the truly strong guy pushes it aside while they meditate. Hmmm part of the problem might be they were envisioned as sub-race and class combined. there are some that are technically Dragon Masters (of the sub-race) who become record keepers and sequester themselves away from other people... or who have become entertainers and learned how to call up the Dragons strength to do amazing stunts of athletic endeavor outside of conflict. [/QUOTE]
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