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D&D Older Editions, OSR, & D&D Variants
Dragon Mountain (4e conversion - complete!)
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<blockquote data-quote="pemerton" data-source="post: 6057848" data-attributes="member: 42582"><p>In that case, I would try the skill challenge approach.</p><p></p><p>The closest I came to doing this was when the party were around 10th level, and negotiating with some hags in the hags' ruined manorhouse.</p><p></p><p>On a failed check (Diplomacy?) from the player of the dwarf PC, I RPed the Pact Hags reply, and then told the player of the dwarf that (as the hag replied) he moved without even thinking about it to a different spot in the room. (This was to model her domination/influence abilities.) Then, after another failed check by someone (maybe the same player?) the hag pulled on a hidden cord and dropped the dwarf down into the spider pits.</p><p></p><p>The separation of the PCs didn't last very long, as the other PCs came down to help fight the spiders, but I found that it went across at the table OK as long as I was very clear, at the metagame level, what was going on. In your case, this would be (i) making it clear that the splitting of the party is the consequence of a particular failure in a skill challenge, and (ii) making it clear that, as a GM, you have factored this into your encounter design and resolution, so it is not just an arbitrary dick move by you, but a reasonable challenge that the players can address by deploying their mechanical and intellectual resources.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6057848, member: 42582"] In that case, I would try the skill challenge approach. The closest I came to doing this was when the party were around 10th level, and negotiating with some hags in the hags' ruined manorhouse. On a failed check (Diplomacy?) from the player of the dwarf PC, I RPed the Pact Hags reply, and then told the player of the dwarf that (as the hag replied) he moved without even thinking about it to a different spot in the room. (This was to model her domination/influence abilities.) Then, after another failed check by someone (maybe the same player?) the hag pulled on a hidden cord and dropped the dwarf down into the spider pits. The separation of the PCs didn't last very long, as the other PCs came down to help fight the spiders, but I found that it went across at the table OK as long as I was very clear, at the metagame level, what was going on. In your case, this would be (i) making it clear that the splitting of the party is the consequence of a particular failure in a skill challenge, and (ii) making it clear that, as a GM, you have factored this into your encounter design and resolution, so it is not just an arbitrary dick move by you, but a reasonable challenge that the players can address by deploying their mechanical and intellectual resources. [/QUOTE]
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