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<blockquote data-quote="Manbearcat" data-source="post: 6062956" data-attributes="member: 6696971"><p>An interesting thought popped into my mind that you may, or may not, want to use.</p><p></p><p>What if the Kobold Commandos were all automotons? What if they were constructs; flesh golems or clay golems carved and contrived perfectly to look as kobolds? What if there is a Kobold Mad Scientist somewhere who has constructed this giant Divination/reconnaisance device (Weight of a Hundred Eyes) with the powers to oppress and weigh down the subconscious built-in? A high level mad scientist/Artificer. A rogue outside of the clan hierarchy under explicit tutelage and instructions from Infyrana to protect her lair proper. What if only after several encounters do the PCs manage to bring down a Commando and reveal this fact? Then you have a fun Skill Challenge to locate the mass-production laboratory, confront and kill this Artificer and destroy the lab (which could be an extremely fun battle with all manner of constructs and a chamber that defends itself and moves and morphs, etc). You would also have a strong fluff backing to investigate and a Skill Challenge to uncover it. You would also have a pacing conceit built-in as a "factory" or "mass-production center" means that the PCs will be hunted forever unless they do something about it.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6062956, member: 6696971"] An interesting thought popped into my mind that you may, or may not, want to use. What if the Kobold Commandos were all automotons? What if they were constructs; flesh golems or clay golems carved and contrived perfectly to look as kobolds? What if there is a Kobold Mad Scientist somewhere who has constructed this giant Divination/reconnaisance device (Weight of a Hundred Eyes) with the powers to oppress and weigh down the subconscious built-in? A high level mad scientist/Artificer. A rogue outside of the clan hierarchy under explicit tutelage and instructions from Infyrana to protect her lair proper. What if only after several encounters do the PCs manage to bring down a Commando and reveal this fact? Then you have a fun Skill Challenge to locate the mass-production laboratory, confront and kill this Artificer and destroy the lab (which could be an extremely fun battle with all manner of constructs and a chamber that defends itself and moves and morphs, etc). You would also have a strong fluff backing to investigate and a Skill Challenge to uncover it. You would also have a pacing conceit built-in as a "factory" or "mass-production center" means that the PCs will be hunted forever unless they do something about it. [/QUOTE]
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