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Dragon Mountain defeated without even entering it!
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<blockquote data-quote="Wolfspider" data-source="post: 21007" data-attributes="member: 300"><p>What you described, Kesh, is not really fudging. It's coming up with a spur-of-the-moment ruling about something not actually covered in the rules--something I have to do frequently.</p><p></p><p>Imagine that the player had come up with this brilliant way of beating the skeleton--but then he had rolled a 2 to hit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Disappointing, eh? After all that creative effort, he falls right on his butt and would have been better off just hacking away ineffectually with the sword instead of trying something new. In this case, I would gleefully fudge and say that because the table is larger than normal it gives you a +5 blah blah bonus to hit, combined with the yada yada penalty that the skeleton suffers--and you hit! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The character gets to jump up and down on the skeleton and feel a sense of accomplishment, the rest of the party can laugh at his antics, and the DM can sit back and know that he's done a good job entertaining his players. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>Even if it did involve (gasp! horrors! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> ) fudging a bit for dramatic effect. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Wolfspider, post: 21007, member: 300"] What you described, Kesh, is not really fudging. It's coming up with a spur-of-the-moment ruling about something not actually covered in the rules--something I have to do frequently. Imagine that the player had come up with this brilliant way of beating the skeleton--but then he had rolled a 2 to hit. :( Disappointing, eh? After all that creative effort, he falls right on his butt and would have been better off just hacking away ineffectually with the sword instead of trying something new. In this case, I would gleefully fudge and say that because the table is larger than normal it gives you a +5 blah blah bonus to hit, combined with the yada yada penalty that the skeleton suffers--and you hit! ;) The character gets to jump up and down on the skeleton and feel a sense of accomplishment, the rest of the party can laugh at his antics, and the DM can sit back and know that he's done a good job entertaining his players. :cool: Even if it did involve (gasp! horrors! :eek: ) fudging a bit for dramatic effect. :D [/QUOTE]
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