Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Dragon No. 319 arrived today
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 1467836" data-attributes="member: 14159"><p>Guess what, WotC isn't going to make an imbalanced setting, just not going to happen. "Shoehorning" Athas into 3e by actually paying attention to balance issues isn't ruining a setting, it's making it playable. One of the reasons people stopped playing 2e and 3e was so succesful is that it actually paid attention to games being balanced.</p><p></p><p>The magazine article even notes that Paladins are extremely rare on Athas, if you don't want them, don't use them in your game. If you haven't noticed, 3rd Edition has always been about providing options for people's games, not just saying "you can't because we say so" for anything. Arbitrarily restricting classes isn't fun, tell the DM why they shouldn't be there, and leave it to the DM to decide if he wants to have any as PC's in his game.</p><p></p><p>Also, this isn't a slavishly uncreative recreation of Dark Sun. If people want a painfully arcane and convoluted recreation of the setting, full of arbitrary rules which exist only because "it's always been that way here", it's not going to be very fun or entertaining to someone who isn't a long-term fan of Dark Sun.</p><p></p><p>I never knew much about Dark Sun. I started playing in 2e, but after Dark Sun was discontinued, and never got to play in a 2e game. Dark Sun was almost a cliche among my friends for an overpowered game. I don't have a problem with anything in there, because I was aware of the concept of the setting, but I didn't walk in with a decade of preconceptions on how it *had* to be. Between this Dragon, the one last December with the Preserver/Defiler rules & the matching issue of Dungeon, it had everything I expected.</p><p></p><p>Dragon Kings, Check. Preservers & Defilers, Check. Lots of Psionics, Check. Roguish Elves & Feral Halflings, Check. Hot & Barren, Check. Templars & Elemental Clerics, Check. Psionic beasts and unique undead, Check. Half-Giants, Thri-Kreen & Muls, Check.</p><p></p><p>The 3.5 Dark Sun in Dragon is also set ~300 years after the prior Dark Sun materials, to allow for any differences in the setting. You could just assume that Paladins started emerging in small numbers in the last few centuries, and that a spellcaster multiclassed as a Bard, developed bardic magic, and slowly spead it among bards until after a few hundred years the average bard has some limited arcane magic.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 1467836, member: 14159"] Guess what, WotC isn't going to make an imbalanced setting, just not going to happen. "Shoehorning" Athas into 3e by actually paying attention to balance issues isn't ruining a setting, it's making it playable. One of the reasons people stopped playing 2e and 3e was so succesful is that it actually paid attention to games being balanced. The magazine article even notes that Paladins are extremely rare on Athas, if you don't want them, don't use them in your game. If you haven't noticed, 3rd Edition has always been about providing options for people's games, not just saying "you can't because we say so" for anything. Arbitrarily restricting classes isn't fun, tell the DM why they shouldn't be there, and leave it to the DM to decide if he wants to have any as PC's in his game. Also, this isn't a slavishly uncreative recreation of Dark Sun. If people want a painfully arcane and convoluted recreation of the setting, full of arbitrary rules which exist only because "it's always been that way here", it's not going to be very fun or entertaining to someone who isn't a long-term fan of Dark Sun. I never knew much about Dark Sun. I started playing in 2e, but after Dark Sun was discontinued, and never got to play in a 2e game. Dark Sun was almost a cliche among my friends for an overpowered game. I don't have a problem with anything in there, because I was aware of the concept of the setting, but I didn't walk in with a decade of preconceptions on how it *had* to be. Between this Dragon, the one last December with the Preserver/Defiler rules & the matching issue of Dungeon, it had everything I expected. Dragon Kings, Check. Preservers & Defilers, Check. Lots of Psionics, Check. Roguish Elves & Feral Halflings, Check. Hot & Barren, Check. Templars & Elemental Clerics, Check. Psionic beasts and unique undead, Check. Half-Giants, Thri-Kreen & Muls, Check. The 3.5 Dark Sun in Dragon is also set ~300 years after the prior Dark Sun materials, to allow for any differences in the setting. You could just assume that Paladins started emerging in small numbers in the last few centuries, and that a spellcaster multiclassed as a Bard, developed bardic magic, and slowly spead it among bards until after a few hundred years the average bard has some limited arcane magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dragon No. 319 arrived today
Top