Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Dragon No. 319 arrived today
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mach2.5" data-source="post: 1474548" data-attributes="member: 12834"><p>Yeah, this baffles me a bit. Granted, in my home game Atzetuk threw off the domination of the Masters of the Mind and the Templarate to become a rightful ruler rather than a puppet king, but I never wanted the kid to be a dragon-king, too cliche' and easily anticipatable. But it does then lead to questions in the Dragon/Dungeon articles of what became of the Dark Lens. If Atzetuk got a hold of it at one point in time (in order to advance as a spell granting dragon-king), does he still have it? It would certainly make the newbie one of the most feared and potent SKs in the Tablelands. Not that I have a problem with that; I've a soft spot for the guy and have been staging more and more adventures in and around Draj lately.</p><p></p><p> </p><p></p><p>My main arguements have been with the paladin as stated in core (chivalrous goody-goodies; which are a favorite of mine if GH so its not simply anti-paladin sentiment, pun intended). I don't have as big an issue with it being modified, though many of the modifications make it far less of a paladin and more some other class' sphere of influence. I think we do at least see a little similar, but keep getting hung on semantics (at least, I know that's some of my stubborn issue).</p><p></p><p> </p><p></p><p>Sorry, but I still haven't managed to nab this book up yet. Its on the 'to-buy list' though.</p><p></p><p>Once again though, it depends on the background and flavor in question as to what abilities are appropriate. I would rather write the backstory of the class, then see what abilities are appropriate, rather than the reverse of looking at the abilities first and then trying to come up with a back story that justifies them. Its just my personal approach that the rules and mechanics serve my story, not the other way around. Others vary though in their approach and do so quite well. For example, dedication to any cause doesn't justify mystical abilities. Making them psionic is okay, but then you simply have a psychic warrior of sorts and hence more appropriate as a PrC.</p><p></p><p>(edit) Actually, something I just realised. There's no healing at all in the PsiH (haven't got the new one yet, though I doubt that would be something added in there). No powers that resemble cure spells or anything that heals damage of most any kind. One kind of take of the psionically empowered paladin concept that may not tread too much on the toes of the other core classes would be a psychic warrior whose powers deal at least somewhat with healing (some minor cure hit point powers, cure diseases, etc). Course, that's a bit of versatility going on for a single class, but its perhaps a step in the right direction. Maybe.</p></blockquote><p></p>
[QUOTE="Mach2.5, post: 1474548, member: 12834"] Yeah, this baffles me a bit. Granted, in my home game Atzetuk threw off the domination of the Masters of the Mind and the Templarate to become a rightful ruler rather than a puppet king, but I never wanted the kid to be a dragon-king, too cliche' and easily anticipatable. But it does then lead to questions in the Dragon/Dungeon articles of what became of the Dark Lens. If Atzetuk got a hold of it at one point in time (in order to advance as a spell granting dragon-king), does he still have it? It would certainly make the newbie one of the most feared and potent SKs in the Tablelands. Not that I have a problem with that; I've a soft spot for the guy and have been staging more and more adventures in and around Draj lately. My main arguements have been with the paladin as stated in core (chivalrous goody-goodies; which are a favorite of mine if GH so its not simply anti-paladin sentiment, pun intended). I don't have as big an issue with it being modified, though many of the modifications make it far less of a paladin and more some other class' sphere of influence. I think we do at least see a little similar, but keep getting hung on semantics (at least, I know that's some of my stubborn issue). Sorry, but I still haven't managed to nab this book up yet. Its on the 'to-buy list' though. Once again though, it depends on the background and flavor in question as to what abilities are appropriate. I would rather write the backstory of the class, then see what abilities are appropriate, rather than the reverse of looking at the abilities first and then trying to come up with a back story that justifies them. Its just my personal approach that the rules and mechanics serve my story, not the other way around. Others vary though in their approach and do so quite well. For example, dedication to any cause doesn't justify mystical abilities. Making them psionic is okay, but then you simply have a psychic warrior of sorts and hence more appropriate as a PrC. (edit) Actually, something I just realised. There's no healing at all in the PsiH (haven't got the new one yet, though I doubt that would be something added in there). No powers that resemble cure spells or anything that heals damage of most any kind. One kind of take of the psionically empowered paladin concept that may not tread too much on the toes of the other core classes would be a psychic warrior whose powers deal at least somewhat with healing (some minor cure hit point powers, cure diseases, etc). Course, that's a bit of versatility going on for a single class, but its perhaps a step in the right direction. Maybe. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dragon No. 319 arrived today
Top