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General Tabletop Discussion
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Dragon PCs - what are your concerns?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7143173" data-attributes="member: 6787650"><p>If there were a way to fast-grow 20th level fighters and archmages over the course of a few months, wouldn't that also have a devastating effect on the world? What if it were the same method in both cases?</p><p></p><p>You deal with this by either (1) making adventuring deadly and Darwinian, so that most candidates die or retire long before making it to 20th level, or (2) making the players weirdness magnets who benefit from opportunities most people wouldn't have. Maybe Borok the Untidy went from zero to hero in mere months through a series of improbable events when Caratha the City of Light had its worst two months in history (goblin assassins, vampire infestations, slaad invasions, and a spillover from the Blood War--all when the Archmage Calisto was busy regenerating himself a new, younger Clone for the first time in decades and therefore unavailable), but another would-be Borok might just cool his heels in the garrison forever waiting for something to happen.</p><p></p><p>The same might be equally true of dragons. In fact, for all we know, maybe that's WHY dragons typically take hundreds or thousands of years to mature--maybe they need XP but are lazy about gathering it. It's up to the DM, but it can be made to fit.</p><p></p><p>Personally though, I wouldn't go down that road. If you're a dragon PC, then you're a dragon PC, and your class levels are separate from your age category. If Borok the Untidy is a dragon wyrmling, then by 20th level he is a 20th level fighter red dragon wyrmling, until he becomes old enough to be a 20th level dragon young adult. That's how I would run it. Borok would be all the more legendary for his uniqueness as the toughest wyrmling <em>ever</em>.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7143173, member: 6787650"] If there were a way to fast-grow 20th level fighters and archmages over the course of a few months, wouldn't that also have a devastating effect on the world? What if it were the same method in both cases? You deal with this by either (1) making adventuring deadly and Darwinian, so that most candidates die or retire long before making it to 20th level, or (2) making the players weirdness magnets who benefit from opportunities most people wouldn't have. Maybe Borok the Untidy went from zero to hero in mere months through a series of improbable events when Caratha the City of Light had its worst two months in history (goblin assassins, vampire infestations, slaad invasions, and a spillover from the Blood War--all when the Archmage Calisto was busy regenerating himself a new, younger Clone for the first time in decades and therefore unavailable), but another would-be Borok might just cool his heels in the garrison forever waiting for something to happen. The same might be equally true of dragons. In fact, for all we know, maybe that's WHY dragons typically take hundreds or thousands of years to mature--maybe they need XP but are lazy about gathering it. It's up to the DM, but it can be made to fit. Personally though, I wouldn't go down that road. If you're a dragon PC, then you're a dragon PC, and your class levels are separate from your age category. If Borok the Untidy is a dragon wyrmling, then by 20th level he is a 20th level fighter red dragon wyrmling, until he becomes old enough to be a 20th level dragon young adult. That's how I would run it. Borok would be all the more legendary for his uniqueness as the toughest wyrmling [I]ever[/I]. [/QUOTE]
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