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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Dragon Reflections #83
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<blockquote data-quote="Voadam" data-source="post: 9490247" data-attributes="member: 2209"><p>I have and ran the 2e one, it fit in well in my 2e Ravenloft game. I remember the hooks being fairly weak, but it was an interesting place to explore once you see it or get in or have a reason to go, with a good description for Baba Yaga and playing her with her ongoing plots. It worked out well for my game where the party ended up working for Baba Yaga. The hut itself is a good high dark magic fairy tale-ish setup for having weird individual rooms with wacky D&D puzzle weirdness that can seem out of place in a number of dungeons. Wacky weirdness here includes things like Godzilla rampaging in Tokyo, a magical sword in a stone, and a cyborg ghost.</p><p></p><p>[ATTACH=full]383807[/ATTACH]</p><p></p><p>I felt the 2e art was not nearly as evocative as what I would have expected from similar time frame 1e stuff, but it also had a decently big 64 page count so it could explore more stuff.</p><p></p><p>There is also the AD&D DMG artefact entries, the 2e Book of Artefacts entry, the Paizo Reign of Winter adventure path involves the hut a great deal, and a 3e Monkey God Press d20 module The Dancing Hut, and the <a href="https://www.drivethrurpg.com/en/product/19412/folkloric-baba-yaga-the-first-setting-in-rassiya?affiliate_id=17596" target="_blank">d20 folkloric sourcebook </a>for a couple other dancing hut alternatives.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9490247, member: 2209"] I have and ran the 2e one, it fit in well in my 2e Ravenloft game. I remember the hooks being fairly weak, but it was an interesting place to explore once you see it or get in or have a reason to go, with a good description for Baba Yaga and playing her with her ongoing plots. It worked out well for my game where the party ended up working for Baba Yaga. The hut itself is a good high dark magic fairy tale-ish setup for having weird individual rooms with wacky D&D puzzle weirdness that can seem out of place in a number of dungeons. Wacky weirdness here includes things like Godzilla rampaging in Tokyo, a magical sword in a stone, and a cyborg ghost. [ATTACH type="full"]383807[/ATTACH] I felt the 2e art was not nearly as evocative as what I would have expected from similar time frame 1e stuff, but it also had a decently big 64 page count so it could explore more stuff. There is also the AD&D DMG artefact entries, the 2e Book of Artefacts entry, the Paizo Reign of Winter adventure path involves the hut a great deal, and a 3e Monkey God Press d20 module The Dancing Hut, and the [URL='https://www.drivethrurpg.com/en/product/19412/folkloric-baba-yaga-the-first-setting-in-rassiya?affiliate_id=17596']d20 folkloric sourcebook [/URL]for a couple other dancing hut alternatives. [/QUOTE]
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Dragon Reflections #83
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