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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Dragon Reflections #86
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<blockquote data-quote="BWP" data-source="post: 9548420" data-attributes="member: 29024"><p>says Barrett, but as someone who had been running <strong>DQ</strong> for many years at that point, I didn't agree then and thought this was an absolutely terrible article. These days, after having played the game to the (literal) breaking point, I concede that he may have had a point. <strong>DQ</strong> was my first RPG and IMO the 2nd edition was a marvel of a game (and it certainly delivered many wonderful hours of play and most of my best gaming memories), but for long-term character development it needed further playtesting and additional work, but of course none of that ever had a chance to happen. Over the years I have considered re-doing the game to make it work better, but ultimately I decided it was just easier to go with other game systems that typically require, at most, a little fine-tuning rather than the wholesale reworking that <strong>DQ</strong> needs.</p></blockquote><p></p>
[QUOTE="BWP, post: 9548420, member: 29024"] says Barrett, but as someone who had been running [B]DQ[/B] for many years at that point, I didn't agree then and thought this was an absolutely terrible article. These days, after having played the game to the (literal) breaking point, I concede that he may have had a point. [B]DQ[/B] was my first RPG and IMO the 2nd edition was a marvel of a game (and it certainly delivered many wonderful hours of play and most of my best gaming memories), but for long-term character development it needed further playtesting and additional work, but of course none of that ever had a chance to happen. Over the years I have considered re-doing the game to make it work better, but ultimately I decided it was just easier to go with other game systems that typically require, at most, a little fine-tuning rather than the wholesale reworking that [B]DQ[/B] needs. [/QUOTE]
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Dragon Reflections #86
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