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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Dragon Reflections #93
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<blockquote data-quote="Flying Toaster" data-source="post: 9678347" data-attributes="member: 7052563"><p>I am always curious to read about what kind of characters were popular in other gaming groups. In my late 80’s AD&D 1E games several of us played Druids from time to time. We also figured that if Elves and Half-Elves could multi-class as a Cleric / Fighter or Cleric / Fighter / Mage, why not a Druid / Ranger or Druid / Ranger / Mage? The only real problem was conflicting alignment requirements, so it was funny when our homebrew solution (Neutral Good) was made official by the 2E PHB letting Druids be any Neutral alignment.</p><p></p><p>OTOH no one ever played a Monk or Assassin, and I only ever saw one of those ridiculous 1E Bards - an ultra high level <em>übermensch</em>, the type who uses a <em>maul of the titans</em> as a croquet mallet and who mercs gods from the <em>Deities & Demigods</em> book (unexpurgated edition, naturally <img class="smilie smilie--emoji" alt="😇" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f607.png" title="Smiling face with halo :innocent:" data-shortname=":innocent:" loading="lazy" width="64" height="64" />). We briefly tried the Unearthed Arcana classes before abandoning them as unworkable. Some people expressed interest in the <em>Dragon</em> NPC classes, especially the Death Master and the Paladin variants, but I think only the Archer or Archer-Ranger ever made it to the table once or twice.</p><p></p><p>Looking back I realize that most of the people in my old groups had one or two personal favorite classes which they always tried to play, whereas I wanted to keep trying new classes. I was the only one who ever played a Paladin or Illusionist, and I played several Clerics and Druids because usually nobody else wanted to play the combat medic role. Whereas Thieves and Rangers were pretty popular in my groups despite having fairly weak abilities that were hard to use; they got by on the Rule of Cool.</p></blockquote><p></p>
[QUOTE="Flying Toaster, post: 9678347, member: 7052563"] I am always curious to read about what kind of characters were popular in other gaming groups. In my late 80’s AD&D 1E games several of us played Druids from time to time. We also figured that if Elves and Half-Elves could multi-class as a Cleric / Fighter or Cleric / Fighter / Mage, why not a Druid / Ranger or Druid / Ranger / Mage? The only real problem was conflicting alignment requirements, so it was funny when our homebrew solution (Neutral Good) was made official by the 2E PHB letting Druids be any Neutral alignment. OTOH no one ever played a Monk or Assassin, and I only ever saw one of those ridiculous 1E Bards - an ultra high level [I]übermensch[/I], the type who uses a [I]maul of the titans[/I] as a croquet mallet and who mercs gods from the [I]Deities & Demigods[/I] book (unexpurgated edition, naturally 😇). We briefly tried the Unearthed Arcana classes before abandoning them as unworkable. Some people expressed interest in the [I]Dragon[/I] NPC classes, especially the Death Master and the Paladin variants, but I think only the Archer or Archer-Ranger ever made it to the table once or twice. Looking back I realize that most of the people in my old groups had one or two personal favorite classes which they always tried to play, whereas I wanted to keep trying new classes. I was the only one who ever played a Paladin or Illusionist, and I played several Clerics and Druids because usually nobody else wanted to play the combat medic role. Whereas Thieves and Rangers were pretty popular in my groups despite having fairly weak abilities that were hard to use; they got by on the Rule of Cool. [/QUOTE]
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Dragon Reflections #93
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