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Dragon Thrones: D&D Game of Thrones?
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<blockquote data-quote="Everything Epic" data-source="post: 8451667" data-attributes="member: 7033086"><p>Yes indeed! It's a fully social based class - some of them gain Minions to help them, others use their Cunning and Tactical Acumen to help their party in combat by simply using their wit and ability to "manipulate" the battlefield/</p><p></p><p><strong>The Manipulator:</strong></p><p>The human walks into battle surrounded by an elite team. With the slightest gesture, they deploy their henchmen with deadly precision. They utter a few choice words and alter the enemy’s course, allowing the team to easily dispatch them.</p><p>In a crowded tavern, it is clear everyone is spoiling for a fight. A smile and a conversation causes the mood to shift. A negotiation turns south, but some smooth talking from the party face, and now they are ready to spill their secrets. </p><p> The merchant stands up and shakes his head, sweat dripping from his brow. He thought that he would be able to negotiate the deal from a position of perceived strength. He does not understand how his debts were uncovered when he hid them so well. </p><p> A charming smile captivates its audience, and information for their investigation spills out like water from a river. When the flow runs dry, a distraction of a more physical nature provides the opportunity to prevent those secrets from getting to other ears. </p><p> A bolt flies out of the darkness, piercing the target through the eye. The distracted Citadel guards scramble to find the culprit long after a Ghost Ship has left harbor unseen.</p><p> Whatever their House or methods, Manipulators are always one step ahead. They control the battlefield and the people around them like puppets on a string, maximizing every situation to the benefit of themselves and their party. Needing little or no magic, the Manipulator thrives on intellect and charm in equal measure, and is often admired by even those she defeats--for if one has to lose, they might as well lose to a master Manipulator.</p></blockquote><p></p>
[QUOTE="Everything Epic, post: 8451667, member: 7033086"] Yes indeed! It's a fully social based class - some of them gain Minions to help them, others use their Cunning and Tactical Acumen to help their party in combat by simply using their wit and ability to "manipulate" the battlefield/ [B]The Manipulator:[/B] The human walks into battle surrounded by an elite team. With the slightest gesture, they deploy their henchmen with deadly precision. They utter a few choice words and alter the enemy’s course, allowing the team to easily dispatch them. In a crowded tavern, it is clear everyone is spoiling for a fight. A smile and a conversation causes the mood to shift. A negotiation turns south, but some smooth talking from the party face, and now they are ready to spill their secrets. The merchant stands up and shakes his head, sweat dripping from his brow. He thought that he would be able to negotiate the deal from a position of perceived strength. He does not understand how his debts were uncovered when he hid them so well. A charming smile captivates its audience, and information for their investigation spills out like water from a river. When the flow runs dry, a distraction of a more physical nature provides the opportunity to prevent those secrets from getting to other ears. A bolt flies out of the darkness, piercing the target through the eye. The distracted Citadel guards scramble to find the culprit long after a Ghost Ship has left harbor unseen. Whatever their House or methods, Manipulators are always one step ahead. They control the battlefield and the people around them like puppets on a string, maximizing every situation to the benefit of themselves and their party. Needing little or no magic, the Manipulator thrives on intellect and charm in equal measure, and is often admired by even those she defeats--for if one has to lose, they might as well lose to a master Manipulator. [/QUOTE]
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