Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Dragonball & MnM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LoneWolf23" data-source="post: 632961" data-attributes="member: 643"><p>Here's a quick way to build your average DBZ Warrior...</p><p></p><p>Take Cosmic Power (Cost: 8; Action: Half; Range: Normal; Duration: Sustained.). For the base cost, you get Energy Blasts at normal range, a Force Field, Flight, Transmutation, Immunities and can sense cosmic forces with a spot check.</p><p></p><p>Now, turn the sense cosmic forces with sense Chi, drop Force Field and replace it with Amazing Save: Damage, drop Immunities altogether, and Transmutation with Strike.</p><p></p><p>Chi Power</p><p><strong>Cost:</strong> 4</p><p><strong>Action:</strong> Half</p><p><strong>Range:</strong> Normal</p><p><strong>Duration:</strong> Sustained</p><p></p><p>You've mastered your internal energies to a point greater then other beings, allowing you to do things considered impossible by others. You get the following abilities at your power rank:</p><p>-You can fire Energy Blasts of pure Chi at normal range</p><p>-You can focus your Chi in your physical attacks, giving you Strike at your power rank</p><p>-You can sustain more damage then normal beings, giving you Amazing Save: Damage at your power rank</p><p>-You can levitate by focusing your Chi in the Airwalker technique, giving you Flight at your power rank</p><p>-You can sense the use of Chi abilities, and even determine what it's being used for with a spot check, (DC set by the GM). The base increment is 10 feet, doubled for every power rank. You are at -1 at your spot checks per range increment beyween you and the phenomenon.</p><p></p><p>Power Stunts: You can gain any of the following powers as power stunts of Chi Power: Dazzle, Dimensional Travel, Disintegration, ESP, Healing, Snare, Telepathy, Telekinesis or Teleportation</p><p></p><p>Extras:</p><p>-Boost: You can channel your Chi to improve one of your attributes like the Boost power at your power rank</p><p>-Energy Field: With some concentration and a loud Kiai, you can expand your Chi into a damaging field of raw Chi, like the Energy Field power at your power rank.</p><p></p><p>Flaw</p><p>-Missing Effect: For each base effect of Chi Power that you cannot use, you can apply a flaw to the powre. For exemple, if you cannot fly using your Chi Power, that counts as one flaw. If cannot also create Energy Blasts, that counts as two flaws, and so forth.</p><p></p><p>How does that feel? I thought of adding Super-Strength and Super-Speed, but that would've raised it's cost to 14+ points, and those are seperate abilities in any case.</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 632961, member: 643"] Here's a quick way to build your average DBZ Warrior... Take Cosmic Power (Cost: 8; Action: Half; Range: Normal; Duration: Sustained.). For the base cost, you get Energy Blasts at normal range, a Force Field, Flight, Transmutation, Immunities and can sense cosmic forces with a spot check. Now, turn the sense cosmic forces with sense Chi, drop Force Field and replace it with Amazing Save: Damage, drop Immunities altogether, and Transmutation with Strike. Chi Power [b]Cost:[/b] 4 [b]Action:[/b] Half [b]Range:[/b] Normal [b]Duration:[/b] Sustained You've mastered your internal energies to a point greater then other beings, allowing you to do things considered impossible by others. You get the following abilities at your power rank: -You can fire Energy Blasts of pure Chi at normal range -You can focus your Chi in your physical attacks, giving you Strike at your power rank -You can sustain more damage then normal beings, giving you Amazing Save: Damage at your power rank -You can levitate by focusing your Chi in the Airwalker technique, giving you Flight at your power rank -You can sense the use of Chi abilities, and even determine what it's being used for with a spot check, (DC set by the GM). The base increment is 10 feet, doubled for every power rank. You are at -1 at your spot checks per range increment beyween you and the phenomenon. Power Stunts: You can gain any of the following powers as power stunts of Chi Power: Dazzle, Dimensional Travel, Disintegration, ESP, Healing, Snare, Telepathy, Telekinesis or Teleportation Extras: -Boost: You can channel your Chi to improve one of your attributes like the Boost power at your power rank -Energy Field: With some concentration and a loud Kiai, you can expand your Chi into a damaging field of raw Chi, like the Energy Field power at your power rank. Flaw -Missing Effect: For each base effect of Chi Power that you cannot use, you can apply a flaw to the powre. For exemple, if you cannot fly using your Chi Power, that counts as one flaw. If cannot also create Energy Blasts, that counts as two flaws, and so forth. How does that feel? I thought of adding Super-Strength and Super-Speed, but that would've raised it's cost to 14+ points, and those are seperate abilities in any case. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dragonball & MnM
Top